Age | Commit message (Expand) | Author |
---|---|---|
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2012-12-02 | Handle day-night transition in shader and make light sources brighter when sh... | Perttu Ahola |
2012-06-17 | Optimize headers | Perttu Ahola |
2012-06-16 | Node texture animation | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-03-15 | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2011-11-29 | GameDef compiles | Perttu Ahola |
2011-11-29 | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola |
2011-07-23 | Made dark places tint slightly in blue | Perttu Ahola |
2011-06-17 | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc... | Perttu Ahola |