Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | |
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | |||
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | |
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||
2011-11-29 | Clean mapnode.h and fix other files accordingly | Perttu Ahola | |
2011-11-29 | GameDef compiles | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | |
2011-11-08 | Fix water-glass and water-lava surfaces | Perttu Ahola | |
2011-10-18 | Improve rendering and fix tiling in mesh generation | Perttu Ahola | |
2011-10-15 | Fix some "Conditional jump or move depends on uninitialised value(s)" ↵ | Perttu Ahola | |
valgrind detections | |||
2011-10-12 | Header file tweaking; mainly for speed | Perttu Ahola | |
2011-07-24 | made shadows less blue | Perttu Ahola | |
2011-07-23 | merged jungle and bluish shadows | Perttu Ahola | |
2011-07-23 | extended content-type range | Perttu Ahola | |
2011-07-23 | Made dark places tint slightly in blue | Perttu Ahola | |
2011-06-26 | more reorganizing of map code | Perttu Ahola | |
2011-06-25 | mapgen stuff | Perttu Ahola | |
2011-06-17 | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵ | Perttu Ahola | |
content_mapblock.{h,cpp} |