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path: root/src/mapblock_mesh.cpp
AgeCommit message (Expand)Author
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2011-11-29Clean mapnode.h and fix other files accordinglyPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola
2011-11-29Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola
2011-11-08Fix water-glass and water-lava surfacesPerttu Ahola
2011-10-18Improve rendering and fix tiling in mesh generationPerttu Ahola
2011-10-15Fix some "Conditional jump or move depends on uninitialised value(s)" valgrin...Perttu Ahola
2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-07-24made shadows less bluePerttu Ahola
2011-07-23merged jungle and bluish shadowsPerttu Ahola
2011-07-23extended content-type rangePerttu Ahola
2011-07-23Made dark places tint slightly in bluePerttu Ahola
2011-06-26more reorganizing of map codePerttu Ahola
2011-06-25mapgen stuffPerttu Ahola
2011-06-17Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola