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path: root/src/map.cpp
AgeCommit message (Expand)Author
2013-02-06Add flag string settings, flat map optionkwolekr
2013-02-06Improve random map seed generationkwolekr
2013-01-23Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr
2013-01-21Use a string identifier for a mapgen instead of versionkwolekr
2013-01-21Removed Mapgen V7 for nowkwolekr
2013-01-21Finish and clean up mapgen configurationkwolekr
2013-01-21Clean up EmergeManager, do initial work on Mapgen configurationkwolekr
2013-01-21Readded and optimized mapgen V6kwolekr
2013-01-21The new mapgen, noise functions, et al.kwolekr
2013-01-21Only clear block modified flag if writing to db was successfulkwolekr
2013-01-12fix integer overflow (fixes #414)Jürgen Doser
2012-09-07Add liquid_renewable property.Ilya Zhuravlev
2012-09-04Reorganize ClientMap rendering code for a bit more performancePerttu Ahola
2012-07-27Tweak rollback and liquidsPerttu Ahola
2012-07-27Tweak rollback stuffPerttu Ahola
2012-07-27ABM and liquid overload skipPerttu Ahola
2012-07-27Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola
2012-07-27Don't track liquids for rollback because of too much logPerttu Ahola
2012-07-27Experimental-ish rollback functionalityPerttu Ahola
2012-07-23Implement node timersdarkrose
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-06-04Add ignore_world_load_errors configuration option and provide better error me...Perttu Ahola
2012-06-03NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola
2012-06-03WIP node metadata, node timersKahrl
2012-03-29Remove unnecessary debug outputPerttu Ahola
2012-03-29Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u...Perttu Ahola
2012-03-27Re-implement and re-tune mapgen v2Perttu Ahola
2012-03-27Remove usage of mapgen::add_random_objects(block)Perttu Ahola
2012-03-27Remove some debug outputPerttu Ahola
2012-03-27Do post-mapgen lighting using the VoxelManipulator-based functions (causes gl...Perttu Ahola
2012-03-27voxalgo::clearLightAndCollectSourcesPerttu Ahola
2012-03-27Post-mapgen lighting optimizationPerttu Ahola
2012-03-27Make mapgen generate stuff in chunks of 3^3 mapblocksPerttu Ahola
2012-03-16Move ClientMap to clientmap.{h,cpp}Perttu Ahola
2012-03-15MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl
2012-03-11Clean up log messages everywherePerttu Ahola
2012-01-22Create node metadata when placing nodes againKahrl
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
2011-11-29Print debug stacks to infostream rather than errorstream when placing CONTENT...Perttu Ahola
2011-11-29Quick fix to a bug that makes it possible to raise water levels everywhere wi...Perttu Ahola
2011-11-29GenericNodeMetadata and an example furnacePerttu Ahola
2011-11-29Replace old active block random node modifying things with actual ActiveBlock...Perttu Ahola
2011-11-29Fix a random commented-out piece of lighting code, altough it doesn't work an...Perttu Ahola
2011-11-29Make map generator as much threaded as possible (not much benefit with curren...Perttu Ahola
2011-11-29Print out number of blocks in memory at unloadPerttu Ahola
2011-11-29Don't allow placing CONTENT_IGNORE with Map::setNode() because it is never us...Perttu Ahola
2011-11-29Make liquid_alternative_* to be stringsPerttu Ahola
2011-11-29Store metadata as metadata name in node definitionPerttu Ahola
2011-11-29Default to saving stuff more often to minimize lag caused by a single savePerttu Ahola