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map.cpp
Age
Commit message (
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Author
2011-07-24
and now fixed a bug in removing that debug output
Perttu Ahola
2011-07-24
removed a remaining debug print
Perttu Ahola
2011-07-24
Added a mapblock analyzing function for debugging use and fixed remaining map...
Perttu Ahola
2011-07-24
merged fix to decapitated trees; other bugs now exists
Perttu Ahola
2011-07-23
merged the content type extension and delta
Perttu Ahola
2011-07-23
extended content-type range
Perttu Ahola
2011-07-23
switched to old transformLiquids, new one is not ready
Perttu Ahola
2011-07-23
merged some stuff from upstream while merging delta
Perttu Ahola
2011-07-22
Fixed new map generator causing a crash when generating at map limit
Perttu Ahola
2011-07-21
Attempt to fix the big bug. Now server either stops sending map or mapgen sta...
Perttu Ahola
2011-07-20
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-19
* initialize liquid_kind properly so compiler does not bitch about it
Nils Dagsson Moskopp
2011-07-18
final fixes to liquid flow, works now as intended
Felix Krause
2011-07-18
fixes to liquid transformation
Felix Krause
2011-07-18
fixed refactoring issues // slowed down water flow a bit
Felix Krause
2011-07-18
* refactored liquid transformation code (has some flaws)
Felix Krause
2011-07-17
A small fix to an unlikely situation where the map generator requires a block...
Perttu Ahola
2011-07-14
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-14
* possibly improved water flow, by flyx86
Nils Dagsson Moskopp
2011-07-01
Fixed objects being sometimes not able to be stored statically in a block whe...
Perttu Ahola
2011-06-27
tried to fix block selection in map rendering a bit
Perttu Ahola
2011-06-27
map unloading is now a whole lot better
Perttu Ahola
2011-06-26
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
2011-06-26
reorganized stuff
Perttu Ahola
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
even more code refactoring
Perttu Ahola
2011-06-26
more reorganizing of map code
Perttu Ahola
2011-06-26
cleaned map stuff
Perttu Ahola
2011-06-25
moved mapgen stuff around abit
Perttu Ahola
2011-06-25
moved map generator to separate source files
Perttu Ahola
2011-06-25
mapgen stuff
Perttu Ahola
2011-06-25
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-18
Changed MapBlockObjects to be never written anymore. Incremented version number.
Perttu Ahola
2011-06-18
farmesh is now usable.
Perttu Ahola
2011-06-17
modified iron amount a bit
Perttu Ahola
2011-06-17
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...
Perttu Ahola
2011-06-17
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-16
Probably fixed the single-MapBlock generator using 1 block lower water height...
Perttu Ahola
2011-06-05
tried to reduce unnecessary map saving disk i/o a bit
Perttu Ahola
2011-06-05
Messed around with genmap.py. Now supports format version 17.
Perttu Ahola
2011-05-31
Reduced the CPU usage of the sent block selector algorithm
Perttu Ahola
2011-05-24
Added a check that avoids server crash (unhandled exception) when map generat...
Perttu Ahola
2011-05-22
mud placed in sunlight no longer instantly turns to grass; also tuned transfo...
Perttu Ahola
2011-05-22
Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-18
New map directory structure that avoids map size being limited by filesystem
Ciaran Gultnieks
2011-05-16
Get rid of all the string format warnings caused by the DSTACK macro
Ciaran Gultnieks
2011-05-03
Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand
Perttu Ahola
2011-04-30
random comment updates
Perttu Ahola
2011-04-27
Changed a bit of the code that is and should still be commented out.
Perttu Ahola
2011-04-26
forgot to change one thing back
Perttu Ahola
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