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AgeCommit message (Expand)Author
2011-06-18farmesh is now usable.Perttu Ahola
2011-06-17modified iron amount a bitPerttu Ahola
2011-06-17Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola
2011-06-17Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola
2011-06-16Probably fixed the single-MapBlock generator using 1 block lower water height...Perttu Ahola
2011-06-05tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola
2011-06-05Messed around with genmap.py. Now supports format version 17.Perttu Ahola
2011-05-31Reduced the CPU usage of the sent block selector algorithmPerttu Ahola
2011-05-24Added a check that avoids server crash (unhandled exception) when map generat...Perttu Ahola
2011-05-22mud placed in sunlight no longer instantly turns to grass; also tuned transfo...Perttu Ahola
2011-05-22Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola
2011-05-18New map directory structure that avoids map size being limited by filesystemCiaran Gultnieks
2011-05-16Get rid of all the string format warnings caused by the DSTACK macroCiaran Gultnieks
2011-05-03Hopefully fixed the bug of huge mineral deposits rarely in seafloor sandPerttu Ahola
2011-04-30random comment updatesPerttu Ahola
2011-04-27Changed a bit of the code that is and should still be commented out.Perttu Ahola
2011-04-26forgot to change one thing backPerttu Ahola
2011-04-26tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola
2011-04-26A small fix to unnecessary saving of map metadataPerttu Ahola
2011-04-26Optimized map saving and sending (server-side)Perttu Ahola
2011-04-24updated menu a bit, and some other small fixesPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-11updated example map generator python scriptPerttu Ahola
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-04-11hopefully fixed a bit morePerttu Ahola
2011-04-11improved old map supportPerttu Ahola
2011-04-11added ignoring of map_meta.txt to better support old mapsPerttu Ahola
2011-04-10better support for old mapsPerttu Ahola
2011-04-10missing include for server buildPerttu Ahola
2011-04-10Map generation is now properly threaded and doesn't block block placement and...Perttu Ahola
2011-04-10a commit before starting to reorganize the map loading/generation logicPerttu Ahola
2011-04-10new-style rats are now generated in the mapPerttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-05Furnace is now usable. Added more tools.Perttu Ahola
2011-04-05initial workings of the furnacePerttu Ahola
2011-04-05changed node metadata format to better accomodate future needs and problemsPerttu Ahola
2011-04-04Node metadata frameworkPerttu Ahola
2011-04-04Made a proper queued thread to client for handling some block mesh updates. A...Perttu Ahola
2011-04-03Modified block mesh generation to have clearer input and output. Instead of b...Perttu Ahola
2011-04-03commit before some more radical changesPerttu Ahola
2011-04-03copied draft of updateNodeMeshes from backupPerttu Ahola
2011-04-03Revert mapgen to best working version (2)Perttu Ahola
2011-04-02Mapgen is better now. Not a lot, but a bit!Perttu Ahola
2011-04-02commit before some radical changesPerttu Ahola
2011-03-02mapgen work-in-progressPerttu Ahola
2011-03-01mapgen tweakingPerttu Ahola
2011-02-28tweaked mapgenPerttu Ahola
2011-02-28tweaked mapgenPerttu Ahola
2011-02-28added trees (very glitchy) and changed grass texturePerttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola