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map.cpp
Age
Commit message (
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Author
2011-10-17
Add some rendering statistics to profiler
Perttu Ahola
2011-10-17
Fix chest not working after walked away and came back
Perttu Ahola
2011-10-16
Fix map delete on windows (concatenate paths correctly with / or \ depending ...
Perttu Ahola
2011-10-16
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-12
Header file tweaking; mainly for speed
Perttu Ahola
2011-09-26
Merge remote-tracking branch 'marktraceur/master'
Perttu Ahola
2011-09-26
Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-23
Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...
Mark Holmquist
2011-09-23
remove content_* things from map.cpp
darkrose
2011-09-22
added locking chests - clean patch
darkrose
2011-09-08
trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-07
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-06
Remove block file from disk when saved to database
Perttu Ahola
2011-09-06
Speed up periodical map unloading by moving beginSave() and endSave() to oute...
Perttu Ahola
2011-09-06
Merge remote-tracking branch 'queatz/sqlite-map'
Perttu Ahola
2011-09-06
allow specifying a fixed seed in the config file for generating the map (fixe...
Kahrl
2011-09-04
These numbers were well exceeding 2^32...
JacobF
2011-09-02
Initial sqlite3 maps.
JacobF
2011-08-22
Hopefully fix 'dangling water'
Giuseppe Bilotta
2011-08-22
Flowing lava updates lighting
Perttu Ahola
2011-08-16
Optimize for viscosity 1
Giuseppe Bilotta
2011-08-16
Viscous fluids
Giuseppe Bilotta
2011-08-16
Make sure all neighbors of changed fluids are activated
Giuseppe Bilotta
2011-08-16
Let the liquids flow in the open
Giuseppe Bilotta
2011-08-16
Ensure air neighbors to liquids that can flow are enqueued for transformation
Giuseppe Bilotta
2011-08-16
Ensure param2 is set correctly in transformLiquids
Giuseppe Bilotta
2011-08-16
Use defines for liquid levels
Giuseppe Bilotta
2011-08-16
transformLiquid: small optimization and whitespace cleanup
Giuseppe Bilotta
2011-08-15
small fix to transformLiquids
Perttu Ahola
2011-08-05
Some obvious errors in the new fluid flow management
Giuseppe Bilotta
2011-08-03
* fix for broken water
Perttu Ahola
2011-07-30
Merge remote-tracking branch 'origin/upstream'
Nils Dagsson Moskopp
2011-07-24
and now fixed a bug in removing that debug output
Perttu Ahola
2011-07-24
removed a remaining debug print
Perttu Ahola
2011-07-24
Added a mapblock analyzing function for debugging use and fixed remaining map...
Perttu Ahola
2011-07-24
merged fix to decapitated trees; other bugs now exists
Perttu Ahola
2011-07-23
merged the content type extension and delta
Perttu Ahola
2011-07-23
extended content-type range
Perttu Ahola
2011-07-23
switched to old transformLiquids, new one is not ready
Perttu Ahola
2011-07-23
merged some stuff from upstream while merging delta
Perttu Ahola
2011-07-22
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-22
Fixed new map generator causing a crash when generating at map limit
Perttu Ahola
2011-07-21
Attempt to fix the big bug. Now server either stops sending map or mapgen sta...
Perttu Ahola
2011-07-20
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-19
* initialize liquid_kind properly so compiler does not bitch about it
Nils Dagsson Moskopp
2011-07-18
final fixes to liquid flow, works now as intended
Felix Krause
2011-07-18
fixes to liquid transformation
Felix Krause
2011-07-18
fixed refactoring issues // slowed down water flow a bit
Felix Krause
2011-07-18
* refactored liquid transformation code (has some flaws)
Felix Krause
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