Age | Commit message (Expand) | Author |
2011-02-28 | tweaked mapgen | Perttu Ahola |
2011-02-28 | added trees (very glitchy) and changed grass texture | Perttu Ahola |
2011-02-28 | A third try on terrain generation. No trees yet. | Perttu Ahola |
2011-02-23 | mainly work on object scripting api | Perttu Ahola |
2011-02-21 | Temporary commit; lots of test code and stuff | Perttu Ahola |
2011-02-16 | fixed invalid block loading (the action is to generate a new one) | Perttu Ahola |
2011-02-16 | small fixes: crack texture, server build on windows, configuration file examp... | Perttu Ahola |
2011-02-15 | mud gets now grass onto it when placed into sunlight. also removed three old ... | Perttu Ahola |
2011-02-15 | server now won't crash when it is tries to generate blocks that are not insid... | Perttu Ahola |
2011-02-14 | Some fiddling around with fog... not much changed | Perttu Ahola |
2011-02-14 | fixed bug in sneaking | Perttu Ahola |
2011-02-14 | added sneaking/crouching and changelog | Perttu Ahola |
2011-02-13 | mapgen parameter tweaking | Perttu Ahola |
2011-02-11 | now it works nicely | Perttu Ahola |
2011-02-11 | fully working i guess | Perttu Ahola |
2011-02-10 | work-in-progress texture atlas optimization | Perttu Ahola |
2011-02-08 | made it to work with my windows compiler | Perttu Ahola |
2011-02-08 | bug-fixin' | Perttu Ahola |
2011-02-06 | mapgen tweaking | Perttu Ahola |
2011-02-05 | mapgen stuff | Perttu Ahola |
2011-02-04 | added sand to map generator | Perttu Ahola |
2011-02-04 | nicer looking water | Perttu Ahola |
2011-02-04 | all kinds of tweaking and fixing | Perttu Ahola |
2011-02-03 | some generation-time mud flow tweaking | Perttu Ahola |
2011-02-02 | some tweaking | Perttu Ahola |
2011-02-02 | more tweaking | Perttu Ahola |
2011-02-01 | Map generator tweaking. Still doesn't resume from save properly. | Perttu Ahola |
2011-02-01 | end-of-day. | Perttu Ahola |
2011-02-01 | tweaking mapgenv2 settings for maximum awesomeness. | Perttu Ahola |
2011-02-01 | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola |
2011-02-01 | partly working chunk-based map generator (doesn't save properly, spawn is pre... | Perttu Ahola |
2011-01-30 | map generation framework under development... not quite operational at this p... | Perttu Ahola |
2011-01-26 | Reworked texture, material, mineral and whatever handling | Perttu Ahola |
2011-01-25 | removed alternative name "pressure" from param2 | Perttu Ahola |
2011-01-24 | Faster lighting at map generation time | Perttu Ahola |
2011-01-24 | Mainly some texture tweaking | Perttu Ahola |
2011-01-24 | small fixes here and there | Perttu Ahola |
2011-01-23 | OMG! Main Menu! | Perttu Ahola |
2011-01-17 | . | Perttu Ahola |
2011-01-17 | minecraft-style water done (but no texture animation or sound) | Perttu Ahola |
2011-01-17 | old water removed, some fixes here and there | Perttu Ahola |
2011-01-17 | fine-tuning of map generator and server and stuff. | Perttu Ahola |
2011-01-16 | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola |
2011-01-15 | generate-time lighting optimization | Perttu Ahola |
2011-01-15 | tweaking around, including mapgen, player speed in water, settings | Perttu Ahola |
2011-01-08 | Lots of small stuff | Perttu Ahola |
2011-01-08 | Made dungeons a bit rarer | Perttu Ahola |
2010-12-29 | tuned expired mesh updating while drawing a bit | Perttu Ahola |
2010-12-29 | A bit longer day and a bit shorter night. Client-side. | Perttu Ahola |
2010-12-26 | better grass generation (integration to sunlight propagation algorithms) | Perttu Ahola |