index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
map.cpp
Age
Commit message (
Expand
)
Author
2011-01-16
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-15
generate-time lighting optimization
Perttu Ahola
2011-01-15
tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-08
Lots of small stuff
Perttu Ahola
2011-01-08
Made dungeons a bit rarer
Perttu Ahola
2010-12-29
tuned expired mesh updating while drawing a bit
Perttu Ahola
2010-12-29
A bit longer day and a bit shorter night. Client-side.
Perttu Ahola
2010-12-26
better grass generation (integration to sunlight propagation algorithms)
Perttu Ahola
2010-12-26
working good
Perttu Ahola
2010-12-26
drawing range updater update and myrand() (but not usage of it)
Perttu Ahola
2010-12-26
new viewing range updater algorithm
Perttu Ahola
2010-12-25
some... stuff. dunno. 8-)
Perttu Ahola
2010-12-25
better caves
Perttu Ahola
2010-12-24
ProgressBarTextureMod
Perttu Ahola
2010-12-22
server starting on port 0 on invalid settings
Perttu Ahola
2010-12-22
crafting system!
Perttu Ahola
2010-12-22
some work-in-progress
Perttu Ahola
2010-12-21
organizing stuff.
Perttu Ahola
2010-12-21
Cracking blocks while digging
Perttu Ahola
2010-12-20
framework for modifying textures
Perttu Ahola
2010-12-20
some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-19
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
day/night working client side
Perttu Ahola
2010-12-18
before daynight mesh cache
Perttu Ahola
2010-12-18
before adding day/night lighting
Perttu Ahola
2010-12-14
tinkering around
Perttu Ahola
2010-12-14
better graphics, zlib to work on vc++
Perttu Ahola
2010-12-14
in before messing with face drawing orientation
Perttu Ahola
2010-12-13
commit before content-tile separation
Perttu Ahola
2010-12-13
random stuff and different node lighting
Perttu Ahola
2010-12-13
working nicely
Perttu Ahola
2010-12-12
starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-11
commit before some radicallish changes to water behavior
Perttu Ahola
2010-11-30
better water
Perttu Ahola
2010-11-29
license stuff
Perttu Ahola
2010-11-29
Windows bug fixes
Perttu Ahola
2010-11-29
plant amount fix and ravine amount setting
Perttu Ahola
2010-11-29
fixed face updating slowness bug
Perttu Ahola
2010-11-29
- added map generating script
Perttu Ahola
2010-11-29
constant size for array for vc
Perttu Ahola
2010-11-29
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-27
Working version before block send priorization update
Perttu Ahola
2010-11-27
Initial files
Perttu Ahola