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AgeCommit message (Expand)Author
2011-07-21Attempt to fix the big bug. Now server either stops sending map or mapgen sta...Perttu Ahola
2011-07-17A small fix to an unlikely situation where the map generator requires a block...Perttu Ahola
2011-07-01Fixed objects being sometimes not able to be stored statically in a block whe...Perttu Ahola
2011-06-27tried to fix block selection in map rendering a bitPerttu Ahola
2011-06-27map unloading is now a whole lot betterPerttu Ahola
2011-06-26fixed block unloading from memory (a better fix coming next)Perttu Ahola
2011-06-26reorganized stuffPerttu Ahola
2011-06-26reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola
2011-06-26even more code refactoringPerttu Ahola
2011-06-26more reorganizing of map codePerttu Ahola
2011-06-26cleaned map stuffPerttu Ahola
2011-06-25moved mapgen stuff around abitPerttu Ahola
2011-06-25moved map generator to separate source filesPerttu Ahola
2011-06-25mapgen stuffPerttu Ahola
2011-06-25New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola
2011-06-18Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola
2011-06-18farmesh is now usable.Perttu Ahola
2011-06-17modified iron amount a bitPerttu Ahola
2011-06-17Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola
2011-06-17Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola
2011-06-16Probably fixed the single-MapBlock generator using 1 block lower water height...Perttu Ahola
2011-06-05tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola
2011-06-05Messed around with genmap.py. Now supports format version 17.Perttu Ahola
2011-05-31Reduced the CPU usage of the sent block selector algorithmPerttu Ahola
2011-05-24Added a check that avoids server crash (unhandled exception) when map generat...Perttu Ahola
2011-05-22mud placed in sunlight no longer instantly turns to grass; also tuned transfo...Perttu Ahola
2011-05-22Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola
2011-05-18New map directory structure that avoids map size being limited by filesystemCiaran Gultnieks
2011-05-16Get rid of all the string format warnings caused by the DSTACK macroCiaran Gultnieks
2011-05-03Hopefully fixed the bug of huge mineral deposits rarely in seafloor sandPerttu Ahola
2011-04-30random comment updatesPerttu Ahola
2011-04-27Changed a bit of the code that is and should still be commented out.Perttu Ahola
2011-04-26forgot to change one thing backPerttu Ahola
2011-04-26tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola
2011-04-26A small fix to unnecessary saving of map metadataPerttu Ahola
2011-04-26Optimized map saving and sending (server-side)Perttu Ahola
2011-04-24updated menu a bit, and some other small fixesPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-11updated example map generator python scriptPerttu Ahola
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-04-11hopefully fixed a bit morePerttu Ahola
2011-04-11improved old map supportPerttu Ahola
2011-04-11added ignoring of map_meta.txt to better support old mapsPerttu Ahola
2011-04-10better support for old mapsPerttu Ahola
2011-04-10missing include for server buildPerttu Ahola
2011-04-10Map generation is now properly threaded and doesn't block block placement and...Perttu Ahola
2011-04-10a commit before starting to reorganize the map loading/generation logicPerttu Ahola
2011-04-10new-style rats are now generated in the mapPerttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-05Furnace is now usable. Added more tools.Perttu Ahola