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AgeCommit message (Expand)Author
2017-08-24Network cleanup (#6302)Loïc Blot
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-18Modernize various files (src/m*) (#6267)Loïc Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-04-28Clean up getTime helpersShadowNinja
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-07Windows: Skip cmd for release builds (#5416)adrido
2017-03-18Server list cleanupShadowNinja
2016-10-25Windows: dont link to libraries that are already linked by cmakeadrido
2016-05-17DB::loadBlock copy removal & DB backend cleanupLoic Blot
2016-05-11Fix typo in the info printed by --versionCraig Robbins
2016-05-11Add platform name to --version informationCraig Robbins
2015-12-07Add seperate cache pathShadowNinja
2015-11-08Abort compile when attempting to build client with Irrlicht 1.8.2kwolekr
2015-11-06Add server side ncurses terminalest31
2015-11-02Print direct command line responses to standard output instead of using the l...Perttu Ahola
2015-10-31Fix server crashing on Lua errorsShadowNinja
2015-10-26Remove some abort() callsest31
2015-10-24Fix compilation under MSVC and remove unnecessary conditional function prototypekwolekr
2015-10-19init_log_streams: check if log_filename is empty.Jun Zhang
2015-10-14Always use errorstream for DEBUG_EXCEPTION_HANDLERShadowNinja
2015-10-14Refactor loggingShadowNinja
2015-09-06Use CUSTOM_LOCALEDIR if specifiedShadowNinja
2015-08-25Change i++ to ++iDavid Jones
2015-08-23Clean up threadingShadowNinja
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot
2015-04-27Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan5
2015-04-26Tests: Modularize unit testingkwolekr
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-27Clean up and tweak build systemShadowNinja
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-06Don't start a server for map migrationShadowNinja
2015-03-06Clean up database API and save the local map on an intervalShadowNinja
2015-02-24Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requestedLoic Blot
2015-02-21Unit tests must be done at integration process.Loic Blot
2015-02-17Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...Loic Blot
2015-02-12main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...Loic Blot
2015-02-12Small changes in the style of controlsngosang
2015-02-05Reduce gettext wide/narrow and string/char* conversionsShadowNinja
2015-02-02Create minidump on fatal Win32 exceptionskwolekr
2015-01-18Reorganize supported video driver query mechanismskwolekr
2015-01-13Performance fixes.onkrot
2014-12-28Skip further loading of client if there was an exit signalChristophe Piveteau
2014-12-15Set WM_CLASS window hint for Xorgkwolekr
2014-12-14Fix misleading error when exiting the client from the main menuCraig Robbins
2014-12-13Provide more info if a subgame is not valid/foundCraig Robbins
2014-11-30Make hud use fontengine toosapier
2014-11-30Implement proper font handlingsapier