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AgeCommit message (Expand)Author
2011-04-29Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...Perttu Ahola
2011-04-27Changed a bit of the code that is and should still be commented out.Perttu Ahola
2011-04-26Optimized map saving and sending (server-side)Perttu Ahola
2011-04-24Optimized smooth lighting calculation codePerttu Ahola
2011-04-24updated menu a bit, and some other small fixesPerttu Ahola
2011-04-24Made the main menu a bit more unique lookingPerttu Ahola
2011-04-23fix to the previous commitPerttu Ahola
2011-04-23tuned error reporting a bitPerttu Ahola
2011-04-23port to be not set to 0 from configurationPerttu Ahola
2011-04-23Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola
2011-04-23cleaning up main.cpp a bitPerttu Ahola
2011-04-22Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola
2011-04-22Removed IrrlichtWrapperPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-15Menu will now ignore an invalid port or the port 0.Perttu Ahola
2011-04-12fixed port setting not being loaded from configuration file for clientPerttu Ahola
2011-04-11Added installing build-essential to build instructions and modified the main....Perttu Ahola
2011-04-10items now fall by gravity... also some other random updatingPerttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-08Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola
2011-04-06stone shovel now needs cobble, not stone.Perttu Ahola
2011-04-06cleaning notes and stuffPerttu Ahola
2011-04-06Made mesh update on node addition asynchronous on client, to reduce frametime...Perttu Ahola
2011-04-06fixed the bug of disabled removal of empty chestsPerttu Ahola
2011-04-05changed node metadata format to better accomodate future needs and problemsPerttu Ahola
2011-04-04Fixed chest contents not immediately updating to all playersPerttu Ahola
2011-04-04Chests work now!Perttu Ahola
2011-04-04initial chest metadataPerttu Ahola
2011-04-04fully implemented the sign with the new frameworkPerttu Ahola
2011-04-04Node metadata frameworkPerttu Ahola
2011-04-04Made a proper queued thread to client for handling some block mesh updates. A...Perttu Ahola
2011-04-03commit before some more radical changesPerttu Ahola
2011-04-03copied draft of updateNodeMeshes from backupPerttu Ahola
2011-04-03Revert mapgen to best working version (2)Perttu Ahola
2011-04-02Mapgen is better now. Not a lot, but a bit!Perttu Ahola
2011-04-02commit before some radical changesPerttu Ahola
2011-03-02mapgen work-in-progressPerttu Ahola
2011-03-01mapgen tweakingPerttu Ahola
2011-02-28tweaked mapgenPerttu Ahola
2011-02-28-Perttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-24fixed a possible infinite loop in ClientEnvironment (dtime counter getting so...Perttu Ahola
2011-02-24modified the build system of lua to a more minimal onePerttu Ahola
2011-02-23mainly work on object scripting apiPerttu Ahola
2011-02-21preliminary lua scripting framework for objectsPerttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-02-19video backend selectionPerttu Ahola
2011-02-18random code cleaning, shouldn't affect anythingPerttu Ahola
2011-02-17Better texture handling. Textures are not added to atlas if they are big, and...Perttu Ahola
2011-02-16Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctr...Perttu Ahola