index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
main.cpp
Age
Commit message (
Expand
)
Author
2011-04-08
Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-06
stone shovel now needs cobble, not stone.
Perttu Ahola
2011-04-06
cleaning notes and stuff
Perttu Ahola
2011-04-06
Made mesh update on node addition asynchronous on client, to reduce frametime...
Perttu Ahola
2011-04-06
fixed the bug of disabled removal of empty chests
Perttu Ahola
2011-04-05
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-04
Fixed chest contents not immediately updating to all players
Perttu Ahola
2011-04-04
Chests work now!
Perttu Ahola
2011-04-04
initial chest metadata
Perttu Ahola
2011-04-04
fully implemented the sign with the new framework
Perttu Ahola
2011-04-04
Node metadata framework
Perttu Ahola
2011-04-04
Made a proper queued thread to client for handling some block mesh updates. A...
Perttu Ahola
2011-04-03
commit before some more radical changes
Perttu Ahola
2011-04-03
copied draft of updateNodeMeshes from backup
Perttu Ahola
2011-04-03
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-02
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
commit before some radical changes
Perttu Ahola
2011-03-02
mapgen work-in-progress
Perttu Ahola
2011-03-01
mapgen tweaking
Perttu Ahola
2011-02-28
tweaked mapgen
Perttu Ahola
2011-02-28
-
Perttu Ahola
2011-02-28
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-24
fixed a possible infinite loop in ClientEnvironment (dtime counter getting so...
Perttu Ahola
2011-02-24
modified the build system of lua to a more minimal one
Perttu Ahola
2011-02-23
mainly work on object scripting api
Perttu Ahola
2011-02-21
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-19
video backend selection
Perttu Ahola
2011-02-18
random code cleaning, shouldn't affect anything
Perttu Ahola
2011-02-17
Better texture handling. Textures are not added to atlas if they are big, and...
Perttu Ahola
2011-02-16
Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctr...
Perttu Ahola
2011-02-15
still a little fix!
Perttu Ahola
2011-02-15
Ctrl+C handling on POSIX, some commands for server and other tweaking
Perttu Ahola
2011-02-14
new hotbar, more minecraft-like
Perttu Ahola
2011-02-14
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
added sneaking/crouching and changelog
Perttu Ahola
2011-02-13
tuned fog distance a bit
Perttu Ahola
2011-02-13
changed sky color and made new style leaves a bit more bright
Perttu Ahola
2011-02-12
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
Perttu Ahola
2011-02-11
disabled work wrap to show every line of chat in any case
Perttu Ahola
2011-02-11
more stuff...
Perttu Ahola
2011-02-11
fully working i guess
Perttu Ahola
2011-02-11
new texture stuff quite working
Perttu Ahola
2011-02-10
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
some texture stuff
Perttu Ahola
2011-02-10
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-08
uh... accidentally left directX as the default in main.cpp
Perttu Ahola
2011-02-08
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...
Perttu Ahola
2011-02-08
made it to work with my windows compiler
Perttu Ahola
2011-02-08
bug-fixin'
Perttu Ahola
[next]