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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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path:
root
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src
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main.cpp
Age
Commit message (
Expand
)
Author
2011-02-14
new hotbar, more minecraft-like
Perttu Ahola
2011-02-14
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
added sneaking/crouching and changelog
Perttu Ahola
2011-02-13
tuned fog distance a bit
Perttu Ahola
2011-02-13
changed sky color and made new style leaves a bit more bright
Perttu Ahola
2011-02-12
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
Perttu Ahola
2011-02-11
disabled work wrap to show every line of chat in any case
Perttu Ahola
2011-02-11
more stuff...
Perttu Ahola
2011-02-11
fully working i guess
Perttu Ahola
2011-02-11
new texture stuff quite working
Perttu Ahola
2011-02-10
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
some texture stuff
Perttu Ahola
2011-02-10
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-08
uh... accidentally left directX as the default in main.cpp
Perttu Ahola
2011-02-08
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...
Perttu Ahola
2011-02-08
made it to work with my windows compiler
Perttu Ahola
2011-02-08
bug-fixin'
Perttu Ahola
2011-02-06
mapgen tweaking
Perttu Ahola
2011-02-05
mapgen stuff
Perttu Ahola
2011-02-04
added sand to map generator
Perttu Ahola
2011-02-04
all kinds of tweaking and fixing
Perttu Ahola
2011-02-03
some generation-time mud flow tweaking
Perttu Ahola
2011-02-02
some tweaking
Perttu Ahola
2011-02-02
more tweaking
Perttu Ahola
2011-02-01
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-01-30
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-28
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-26
backing up some stuff
Perttu Ahola
2011-01-26
comments
Perttu Ahola
2011-01-26
Map deletion button
Perttu Ahola
2011-01-25
removed alternative name "pressure" from param2
Perttu Ahola
2011-01-25
Tweaking around
Perttu Ahola
2011-01-24
Faster lighting at map generation time
Perttu Ahola
2011-01-24
Mainly some texture tweaking
Perttu Ahola
2011-01-24
small fixes here and there
Perttu Ahola
2011-01-23
todo-list update
Perttu Ahola
2011-01-23
OMG! Main Menu!
Perttu Ahola
2011-01-21
Documentation updates.
Perttu Ahola
2011-01-18
made old build system to work too. the cmake one doesn't make working binarie...
Perttu Ahola
2011-01-17
configuration updates; making to build on msvc
Perttu Ahola
2011-01-17
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
commit before messing with water
Perttu Ahola
2011-01-17
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-15
tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-08
continued.
Perttu Ahola
2011-01-08
Fixed (maybe) segfault if font is not found
Perttu Ahola
2011-01-08
CMake stuff works now on linux and windows... and should be possible to make ...
Perttu Ahola
2011-01-07
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
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