Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-29 | CraftItem rework and Lua interface | Kahrl | |
2011-11-29 | Fix stuff in inventory.{cpp,h} | Perttu Ahola | |
2011-11-29 | Add IDropAction and related stuff | Kahrl | |
2011-11-29 | Crafting definition in scripts | Perttu Ahola | |
2011-11-29 | Improve item serialization | Perttu Ahola | |
2011-11-29 | Clean InventoryItem interface a bit | Perttu Ahola | |
2011-11-29 | Improved MaterialItem (stores nodename) | Perttu Ahola | |
2011-11-29 | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | |
2011-11-29 | Clean mapnode.h and fix other files accordingly | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Move tool stuff to tool.{h,cpp} | Perttu Ahola | |
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | |
2011-11-29 | Scripting WIP: dynamic object stuff | Perttu Ahola | |
2011-10-15 | mobv2 | Perttu Ahola | |
2011-09-19 | Convert any inventory item into a mesh, bring back ↵ | Kahrl | |
InventoryItem::getImageRay(), some const-correctness fixes | |||
2011-09-19 | Added sprite extruder | Kahrl | |
2011-09-08 | inventory displays tool breakage bar again | Kahrl | |
2011-09-07 | Display which tool the player is holding | JacobF | |
And some simple animation when trying to dig... | |||
2011-09-06 | Now SAOs will reflect changes to their temporary inventory object | JacobF | |
Also, the temp item wasn't being deleted, might have been a memory leak. Now you will only eat 1 item off a stack | |||
2011-08-25 | Merged 2 branches because they relied on each other. | JacobF | |
This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item | |||
2011-08-11 | constify inventory item serialization | Giuseppe Bilotta | |
2011-08-11 | Some inventory const-ification | Giuseppe Bilotta | |
2011-08-08 | InventoryAction is a struct, not a class | Giuseppe Bilotta | |
2011-07-31 | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola | |
2011-07-30 | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola | |
2011-07-23 | extended content-type range | Perttu Ahola | |
2011-04-22 | Removed IrrlichtWrapper | Perttu Ahola | |
2011-04-21 | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | |
2011-04-19 | item drop multiplication fix | Perttu Ahola | |
2011-04-11 | Fixed some problems with crafting and inventory | Perttu Ahola | |
2011-04-10 | implemented rats in new system to verify that it works | Perttu Ahola | |
2011-04-05 | Furnace is now usable. Added more tools. | Perttu Ahola | |
--HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | |||
2011-04-05 | A more robust format for node metadata | Perttu Ahola | |
2011-04-05 | initial workings of the furnace | Perttu Ahola | |
2011-04-04 | Chests work now! | Perttu Ahola | |
2011-02-11 | new texture stuff quite working | Perttu Ahola | |
2011-02-10 | work-in-progress texture atlas optimization | Perttu Ahola | |
2011-01-28 | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | |
2011-01-26 | Reworked texture, material, mineral and whatever handling | Perttu Ahola | |
2011-01-07 | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | |
2010-12-25 | builds on both platforms | Perttu Ahola | |
2010-12-25 | minecraft-like crafting | Perttu Ahola | |
2010-12-24 | disconnect method to connection to be used instead of just timing out | Perttu Ahola | |
2010-12-24 | ProgressBarTextureMod | Perttu Ahola | |
2010-12-24 | base stuff for item->object conversion | Perttu Ahola | |
2010-12-22 | crafting system! | Perttu Ahola | |
2010-12-22 | just savin' | Perttu Ahola | |
2010-12-22 | some work-in-progress | Perttu Ahola | |
2010-12-21 | organizing stuff. | Perttu Ahola | |
2010-12-20 | framework for modifying textures | Perttu Ahola | |