Age | Commit message (Expand) | Author |
2012-01-22 | tool and ToolItem apply item aliases | Kahrl |
2012-01-22 | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2012-01-02 | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola |
2011-12-04 | Make ToolItem and MaterialItem to convert names by aliases at creation time t... | Perttu Ahola |
2011-12-04 | Convert CraftItems directly to the name pointed by alias; necessary due to lu... | Perttu Ahola |
2011-12-03 | Show infotext for unknown items placed on ground | Perttu Ahola |
2011-12-02 | Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" | Perttu Ahola |
2011-12-02 | Move ServerRemotePlayer to a separate file | Perttu Ahola |
2011-12-01 | Fix loading of legacy MaterialItems (was loaded as a quite random type) | Perttu Ahola |
2011-12-01 | Fix conditional bug in inventory | Giuseppe Bilotta |
2011-12-01 | Load count 0 in itemstring as 1 | Perttu Ahola |
2011-11-29 | Remove content_inventory.{h,cpp} | Perttu Ahola |
2011-11-29 | CraftItem rework and Lua interface | Kahrl |
2011-11-29 | Fix stuff in inventory.{cpp,h} | Perttu Ahola |
2011-11-29 | Add IDropAction and related stuff | Kahrl |
2011-11-29 | Crafting definition in scripts | Perttu Ahola |
2011-11-29 | Improve item serialization | Perttu Ahola |
2011-11-29 | Allow inputting nodename of MaterialItem in ItemSpec::checkItem | Perttu Ahola |
2011-11-29 | Clean InventoryItem interface a bit | Perttu Ahola |
2011-11-29 | Improved MaterialItem (stores nodename) | Perttu Ahola |
2011-11-29 | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola |
2011-11-29 | Move cook result properly to ContentFeatures | Perttu Ahola |
2011-11-29 | Clean mapnode.h and fix other files accordingly | Perttu Ahola |
2011-11-29 | GameDef compiles | Perttu Ahola |
2011-11-29 | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola |
2011-11-29 | Move tool stuff to tool.{h,cpp} | Perttu Ahola |
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola |
2011-11-29 | Scripting WIP: dynamic object stuff | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-10-17 | Improve inventory debug output | Perttu Ahola |
2011-10-15 | mobv2 | Perttu Ahola |
2011-09-19 | Convert any inventory item into a mesh, bring back InventoryItem::getImageRay... | Kahrl |
2011-09-06 | Now SAOs will reflect changes to their temporary inventory object | JacobF |
2011-08-30 | If there was no source item in a furnace it would cause a segmentation fault. | JacobF |
2011-08-25 | Merged 2 branches because they relied on each other. | JacobF |
2011-08-11 | constify inventory item serialization | Giuseppe Bilotta |
2011-08-11 | Some inventory const-ification | Giuseppe Bilotta |
2011-07-31 | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola |
2011-07-30 | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola |
2011-07-23 | extended content-type range | Perttu Ahola |
2011-06-26 | reorganized a lot of stuff and modified mapgen and objects slightly while doi... | Perttu Ahola |
2011-06-19 | fixed a segfault in case of wrong input from network on the server (reported ... | Perttu Ahola |
2011-06-18 | separated inventory-related game content to content_inventory.{h,cpp} | Perttu Ahola |
2011-06-17 | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st... | Perttu Ahola |
2011-05-09 | Added glass, with rendering and furnace support. | Ciaran Gultnieks |
2011-04-22 | Removed IrrlichtWrapper | Perttu Ahola |
2011-04-19 | item drop multiplication fix | Perttu Ahola |
2011-04-11 | Fixed some problems with crafting and inventory | Perttu Ahola |