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guiInventoryMenu.h
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Author
2012-01-22
Inventory menu (with dragging) improved. Crafting is now handled via a ↵
Kahrl
IACTION_CRAFT inventory action.
2012-01-13
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit ↵
Kahrl
annoying (even in single player).
2012-01-12
The huge item definition and item namespace unification patch (itemdef), see ↵
Kahrl
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-02
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2011-12-01
Inventory move-to-slot hilighting
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of ↵
Perttu Ahola
node/tool/item/whatever types
2011-06-18
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-04-05
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-04
Chests work now!
Perttu Ahola
2011-02-14
new hotbar, more minecraft-like
Perttu Ahola
2011-01-23
OMG! Main Menu!
Perttu Ahola
2010-12-25
better caves
Perttu Ahola
2010-12-23
redoing gui stuff
Perttu Ahola
2010-12-22
crafting system!
Perttu Ahola
2010-12-22
just savin'
Perttu Ahola
2010-12-22
missing files
Perttu Ahola