aboutsummaryrefslogtreecommitdiff
path: root/src/genericobject.cpp
AgeCommit message (Expand)Author
2020-04-10Drop genericobject.{cpp,h} (#9629)Loïc Blot
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2019-01-03Proselytize the network. Use IEEE F32 (#8030)SmallJoker
2018-12-13Network: Send IEEE floats (#7768)SmallJoker
2018-11-28Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter
2017-09-01Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)sapier
2017-08-18Modernize various filesLoic Blot
2017-04-20Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot
2017-04-17Sneak: Add option for old move codeparamat
2016-10-08Prevent attached models from disappearing during parent reload (#4128)Foghrye4
2015-08-25Change i++ to ++iDavid Jones
2015-06-22Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune
2015-06-20Generic CAO cleanups and renames for clarificationest31
2015-05-15Generalize core.get/set_nametag_color into core.get/set_nametag_attributesTeTpaAka
2015-05-15Add get and set functions for the nametag colorTeTpaAka
2013-12-03Add sneak and sneak_glitch to set_physics_override()PilzAdam
2013-04-05Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-11-29Fix Taoki's messed up generic object command idsPerttu Ahola
2012-11-25A bunch of fixesMirceaKitsune
2012-11-25Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune
2012-11-25Complete the attachment framework.MirceaKitsune
2012-11-25Framework for the attachment system, new object property which allows changin...MirceaKitsune
2012-11-25Get the new animation framework properly workingMirceaKitsune
2012-11-25Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-04-04Fix dropped nodeitem visualsPerttu Ahola
2012-03-30ObjectPropertiesPerttu Ahola
2012-03-29Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola