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path: root/src/game.cpp
AgeCommit message (Expand)Author
2017-04-25Rename Scripting API files for consistencyShadowNinja
2017-04-25Fix various points reported by cppcheck (#5656)Loïc Blot
2017-04-19Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot
2017-04-19Tools: Fix tool digging speed limitHybrid Dog
2017-04-19Fix various variables passed by copy instead of const ref (#5610)Loïc Blot
2017-04-16Android progressbar fix (#5601)Loïc Blot
2017-04-06Fix spacingEkdohibs
2017-04-06Fix problems when overriding the hand:Ekdohibs
2017-04-07Show media download progress in percent on progress screen (#5498)orwell96
2017-03-26Change command prefix to "." and add "help" command.red-001
2017-03-22Some performance optimizations (#5424)Loïc Blot
2017-03-20Refactored client event if-else cascade to switch statementBen Deutsch
2017-03-19Refactor Game class (part 2) (#5422)Loïc Blot
2017-03-18Server list cleanupShadowNinja
2017-03-18TOGGLE_CHAT keymap should togglechat not HUDLoic Blot
2017-03-17Reduce memory & function cost of Game class functions (#5406)Loïc Blot
2017-03-17[CSM] Fix minimap problems (#5405)Loïc Blot
2017-03-16[CSM] Add minimap API modifiers (#5399)Loïc Blot
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] Add `on_punchnode` callbackred-001
2017-03-13[CSM] Add `on_dignode` callback (#5140)red-001
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot
2017-03-13[CSM] Client side moddingLoic Blot
2017-02-18Fixes for colorwallmounted and colorfacedir nodesDániel Juhász
2017-02-12Footsteps: Fix offset footstep and shallow water sound bugsparamat
2017-01-30Re-add halo highlight (#5130)Dániel Juhász
2017-01-30Add console height setting (#5136)Ezhh
2017-01-29Rename height to scale for openConsole() (#5139)Zeno-
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2017-01-04Improve getPointedThing() (#4346)Dániel Juhász
2016-12-26Irrlicht 1.9 supportsfan5
2016-12-12Fix camera jumping on Android when panning past 0/360 markrubenwardy
2016-12-12View range: Set maximum to 4000 nodesRogier
2016-12-11Fix computation of viewing range (in blocks) sent to server (#4882)Rogier-5
2016-12-07Fog: Make fraction of visible distance at which fog starts configurableLars Hofhansl
2016-11-26Wieldhand: Allow overriding the handTeTpaAka
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-23Fix superflous shader setting updates (#4800)ShadowNinja
2016-11-12Halo: Highlight selected faceRealBadAngel
2016-11-04Cycle directly to nothing shown instead of showing the profiler graph againlhofhansl
2016-11-04Add debug priv, and allow player to display the scene as wire-frame. (#4709)lhofhansl
2016-10-30Rename testsounds/ directory to sounds/ (#1984)Hugo Locurcio
2016-10-21Damage flash: Reduce maximum alpha. Avoid fade overloadparamat
2016-10-17Revert changes to toggleNoClip and toggleFreeMoveLars Hofhansl
2016-10-17Don't use day light sky unless noclip and free_move are enabledLars Hofhansl
2016-10-13Use range-based fog instead of z-plane based.Lars Hofhansl
2016-10-12Don't use unordered maps for ProfilerGraph (fixes flickering)sfan5
2016-10-09Remove unused parameter of GUIVolumeChangeRui