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dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
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stencil_shadows
wield_animation
lizzy's patches for luanti
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game.cpp
Age
Commit message (
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Author
2013-05-10
Fix memory leak by dropping sky
PilzAdam
2013-05-10
Add clouds to all loading screens and better progress handling
Zeg9
2013-05-08
Add progress bar and clouds to loading screen
Zeg9
2013-05-03
Don't predict placement of nodes if they would replace a non buildable_to node
ShadowNinja
2013-05-03
Predict wallmounted param2 during node placement prediction.
Kahrl
2013-04-25
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-24
Added support to disable built-in HUD elements
Diego Martínez
2013-04-23
Added offset support for HUD items
Diego Martínez
2013-04-23
Added support for alignment in HUD items
Diego Martínez
2013-04-18
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18
Lua HUD
Jonathon Anderson
2013-04-07
addon extended resource accounting
sapier
2013-04-07
replace Server smart pointer with conventional one to gain control over dtor ...
sapier
2013-04-05
unkn own block -> unkn own node
khonkhortisan
2013-03-29
Add different place sound for nodes
PilzAdam
2013-03-23
Allow spawning particles from the server, from lua
Jeija
2013-02-26
Fix most warnings, re-fix MSVC compile error
kwolekr
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2013-02-23
Add sound volume controls to ingame menu
RealBadAngel
2013-02-19
Disable placement prediction for nodes that use on_rightclick
Jeija
2013-02-12
Enable multiline signs
PilzAdam
2013-01-28
Place block when holding sneak while right-clicking nodes with formspec
Jeija
2013-01-14
Bugfix: else repeat_rightclick_timer = 0;
PilzAdam
2013-01-14
Add particles
Jeija
2013-01-07
Disable all HP handling if enable_damage is false
PilzAdam
2013-01-07
Fix buttons not working for Lua-triggered formspecs
sapier
2013-01-04
Fix typo doubletab -> doubletap
PilzAdam
2013-01-04
Switch to fly mode if spacebar is doubleclicked
PilzAdam
2013-01-04
Repeated right clicking when holding the right mouse button
Jeija
2013-01-03
Adjust the maximum alpha of the red hurt screen
PilzAdam
2013-01-03
Tilt camera on player damage (tweaked by PilzAdam)
Jeija
2013-01-02
Replace constant red hurt screen with fade out red
PilzAdam
2013-01-02
Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
sapier
2012-12-27
Add selectionbox_color, crosshair_color, and crosshair_alpha options
Esteban I. Ruiz Moreno
2012-12-11
Only fly through walls in noclip mode wich requires the noclip privilege
PilzAdam
2012-12-06
Update GUI texts
Perttu Ahola
2012-12-06
draw gui later. this fixes the hotbar disappearing while rendering to texture.
Jürgen Doser
2012-12-02
Smooth day-night transitions
Perttu Ahola
2012-12-02
Handle day-night transition in shader and make light sources brighter when sh...
Perttu Ahola
2012-12-02
Implement a global shader parameter passing system and useful shaders
Perttu Ahola
2012-12-02
ShaderSource and silly example shaders
Kahrl
2012-12-02
On-demand item meshes and textures
Perttu Ahola
2012-12-01
Merge support for anaglyph stereo
PilzAdam
2012-11-30
Make dragged itemstack following the mouse cursor much smoother
Jürgen Doser
2012-11-25
RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-13
Anaglyph stereo support, created by xyz
MirceaKitsune
2012-09-04
Reorganize ClientMap rendering code for a bit more performance
Perttu Ahola
2012-07-23
Fix building on top of (pointable && buildable_to) nodes
Perttu Ahola
2012-07-22
minetest.register_on_player_receive_fields()
Perttu Ahola
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