Age | Commit message (Expand) | Author |
2013-01-03 | Tilt camera on player damage (tweaked by PilzAdam) | Jeija |
2013-01-02 | Replace constant red hurt screen with fade out red | PilzAdam |
2013-01-02 | Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua | sapier |
2012-12-27 | Add selectionbox_color, crosshair_color, and crosshair_alpha options | Esteban I. Ruiz Moreno |
2012-12-11 | Only fly through walls in noclip mode wich requires the noclip privilege | PilzAdam |
2012-12-06 | Update GUI texts | Perttu Ahola |
2012-12-06 | draw gui later. this fixes the hotbar disappearing while rendering to texture. | Jürgen Doser |
2012-12-02 | Smooth day-night transitions | Perttu Ahola |
2012-12-02 | Handle day-night transition in shader and make light sources brighter when sh... | Perttu Ahola |
2012-12-02 | Implement a global shader parameter passing system and useful shaders | Perttu Ahola |
2012-12-02 | ShaderSource and silly example shaders | Kahrl |
2012-12-02 | On-demand item meshes and textures | Perttu Ahola |
2012-12-01 | Merge support for anaglyph stereo | PilzAdam |
2012-11-30 | Make dragged itemstack following the mouse cursor much smoother | Jürgen Doser |
2012-11-25 | RealBadAngel's patch which allows the lua api to read pressed player keys. Th... | MirceaKitsune |
2012-11-13 | Anaglyph stereo support, created by xyz | MirceaKitsune |
2012-09-04 | Reorganize ClientMap rendering code for a bit more performance | Perttu Ahola |
2012-07-23 | Fix building on top of (pointable && buildable_to) nodes | Perttu Ahola |
2012-07-22 | minetest.register_on_player_receive_fields() | Perttu Ahola |
2012-07-22 | Implement formspec | darkrose |
2012-07-21 | Fix signed overflow in getPointedThing | Bad-Command |
2012-07-21 | Server-side checking of digging; disable_anticheat setting | Perttu Ahola |
2012-07-19 | Allow defining player's inventory form in Lua | Perttu Ahola |
2012-06-17 | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl |
2012-06-17 | Optimize headers | Perttu Ahola |
2012-06-16 | Allow node cracking animations of any length | Perttu Ahola |
2012-06-16 | Node texture animation | Perttu Ahola |
2012-06-10 | Node placement client-side prediction | Perttu Ahola |
2012-06-09 | Remove a random old comment and a #define from game.cpp | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-06-03 | Update inventory menu from formspec on-the-fly | Perttu Ahola |
2012-06-03 | Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu... | Perttu Ahola |
2012-06-03 | Reshape inventory menu code | Perttu Ahola |
2012-06-03 | Implement sign using form field protocol | Perttu Ahola |
2012-06-03 | Strip unneeded variables from NodeMetadata | darkrose |
2012-06-03 | WIP node metadata, node timers | Kahrl |
2012-04-06 | Handle failing openal init properly, add enable_sound and sound_volume settings | Perttu Ahola |
2012-04-04 | Show reported map seed on debug info (F5) | Perttu Ahola |
2012-04-04 | Fix sound direction and add experimental:soundblock alias sb in minimal for t... | Perttu Ahola |
2012-03-31 | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola |
2012-03-25 | Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader | Perttu Ahola |
2012-03-25 | Some serialization version stuff | Perttu Ahola |
2012-03-25 | Sound loading from memory (by using a quick hack) | Perttu Ahola |
2012-03-25 | Almost support loading sounds from server | Perttu Ahola |
2012-03-25 | Texture cache -> Media cache WIP | Perttu Ahola |
2012-03-24 | Add sound.dig | Perttu Ahola |
2012-03-24 | Add sounds, tune things | Perttu Ahola |
2012-03-24 | Digging and placing sounds | Perttu Ahola |
2012-03-24 | Add event manager and use it to trigger sounds | Perttu Ahola |
2012-03-24 | c55sound continued | Perttu Ahola |