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game.cpp
Age
Commit message (
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Author
2014-03-09
Fix race condition on exit to menu
sapier
2014-03-05
Replace pause and message menu by formspec ones
sapier
2014-03-04
Fix rendering glitches when far from the center of the map
Novatux
2014-02-07
Remove lots of dead code
sapier
2014-02-05
Add the option to bind to a specific address
ShadowNinja
2014-02-01
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
Add player:set_sky() with simple skybox support
Perttu Ahola
2014-01-26
New HUD element - waypoint.
RealBadAngel
2014-01-15
Prevent placing node when player would be inside new node
BlockMen
2014-01-13
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-10
Make MutexQueue use jsemaphore for signaling
sapier
2014-01-06
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Perttu Ahola
2014-01-02
Fix objects being selected behind a node
Novatux
2013-12-25
Remove FPS from window title
PilzAdam
2013-12-19
Check for denied access in itemdef/nodedef/media fetch loop
Kahrl
2013-12-18
Handle LuaErrors in Lua -> C++ calls on LuaJIT
ShadowNinja
2013-12-15
Directional fog + horizon colors, based on sun & moon positions at sunrise / ...
MirceaKitsune
2013-12-13
Rewrite client media download and support hash-based remote download
Kahrl
2013-12-09
Optimize shaders code. Add settings at compile time.
RealBadAngel
2013-12-06
Fix paralax occlusion setting
ShadowNinja
2013-12-03
Shaders rework.
RealBadAngel
2013-09-28
Show git hash in version string at top left corner of window
Kahrl
2013-09-17
Use cached "weather" setting
proller
2013-09-17
Fog depend on humidity
proller
2013-09-11
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-05
Fix selectionbox not honoring anaglyph mode 3d distortion
sapier
2013-09-03
Fix enable_fog = false not having any effect when shaders are enabled
Kahrl
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-13
Remove farmesh
Kahrl
2013-08-04
Add texture pack selection to main menu
Novatux
2013-08-03
Fix and improve view range tuner
Perttu Ahola
2013-07-31
Make bumpmapping compatible with irrlicht 1.8
Esteban I. Ruiz Moreno
2013-07-27
Weather support
proller
2013-07-20
Make range of tools configureable
PilzAdam
2013-07-09
Dont play digging sound if not digging
PilzAdam
2013-07-04
Add texture bumpmapping feature.
RealBadAngel
2013-07-02
Replace C++ mainmenu by formspec powered one
sapier
2013-07-02
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
Fix i18n of some strings.
arsdragonfly
2013-06-23
Add support for IPv6
proller
2013-06-19
Play placing sound only if place prediction was successful
PilzAdam
2013-06-19
Dont dig or place nodes if interact priv is missing (clientside)
PilzAdam
2013-06-19
Add drowning
PilzAdam
2013-06-13
Reset dig_time when switching to a tool that cant dig the current node
PilzAdam
2013-06-13
Enable word wrapping in profiler IGUIStaticText (freetype needs this)
Kahrl
2013-06-12
Play player_damage.ogg when recieving damage and additionally play player_fal...
PilzAdam
2013-06-05
Close console when it loses focus but it is still on screen
Esteban I. Ruiz Moreno
2013-06-01
Generate debug HUD text with ostringstream instead of snprintf.
Kahrl
2013-05-26
Bugfix: Update formname on showing new formspec while already one shown
sapier
2013-05-26
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
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