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path: root/src/game.cpp
AgeCommit message (Expand)Author
2017-10-17Implement #6096Esteban I. RM
2017-10-02[CSM] Add callback on open inventory (#5793)Vincent Glize
2017-09-30game.cpp: remove dead code for proto v25 compat (#6481)Loïc Blot
2017-09-28Server: affect bind_addr on constructor instead of start() (#6474)Loïc Blot
2017-09-26Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA7
2017-09-11Implement client node dig predictionAuke Kok
2017-09-10Fix incorrect buffer size calculation on creation of HUD status messagesrubenwardy
2017-09-08Particles: Do not add digging particles for airlike nodes (#6392)SmallJoker
2017-09-05Make HUD status messages translatable (#5795)Wuzzy
2017-08-30Remove DSTACK support (#6346)Loïc Blot
2017-08-29Formspec: Add options to set background color and opacity (fullscreen mode + ...Loïc Blot
2017-08-28Clientevent refactor (#6320)Loïc Blot
2017-08-26Check item_drop amount clientside (#6242)rubenwardy
2017-08-24Add clientside translations.Ekdohibs
2017-08-24Fix Android node selection distance (#6187)Dániel Juhász
2017-08-24Safe digging and placing (#6127)Ben Deutsch
2017-08-20Minimap: Add new HUD flag for minimap radar modeparamat
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2017-08-19Fix shader.h inclusion place in game.cppLoïc Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-17clientmap, clientmedia: code modernizationLoic Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-08-13Trigger on_rightclick regardless on the formspec meta fieldSmallJoker
2017-08-12Full viewing range key message clarifiedFixer
2017-07-30Make direct item selection keys freely bindableWuzzy
2017-07-18In-cloud fog: Strengthen effect when small view range is usedLars Hofhansl
2017-07-17Chat: Move chat text down to not overlap 3rd line of debug text (#6145)Paramat
2017-07-16F5 debug display: Reformat and remove some information (#6125)Paramat
2017-07-16Chat protocol rewrite (#5117)Loïc Blot
2017-07-07Expose getPointedThing to LuaDániel Juhász
2017-07-05Fog effect when camera is inside cloudBen Deutsch
2017-07-02Fix crash due to missing pointer validationLoic Blot
2017-07-02Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot
2017-06-30Create a filesystem abstraction layer for CSM and only allow accessing files ...red-001
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot
2017-06-24Game::showOverlayMessage: securise functionLoic Blot
2017-06-23Show param1 and param2 in debug screen (#6031)Wuzzy
2017-06-20Automatic item and node colorization (#5640)Dániel Juhász
2017-06-19Client::makeScreenshot: remove device paramLoic Blot
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-06-11Use thread_local instead from some static settings (#5955)Loïc Blot
2017-06-10Remove superfluous pointer null checksQrchackOfficial
2017-06-08Autorun: Change to 'autoforward' (#5926)Paramat
2017-06-03Fix segmentation fault with tool capabilities (#5899)ShadowNinja
2017-06-03Snake case for screen options in minetest.conf (#5792)Vincent Glize
2017-05-25Close formspec on client shutdown. (#5811)red-001
2017-05-23Client crashfix: load meta after digging (#5801)Paramat
2017-05-20Fix instant digging (#5785)you
2017-05-19When minimap is disabled in configuration, really disable it (#5771)Loïc Blot
2017-05-13No cursor lock when window inactive (#5754)SmallJoker