Age | Commit message (Expand) | Author |
2012-06-16 | Allow node cracking animations of any length | Perttu Ahola |
2012-06-16 | Node texture animation | Perttu Ahola |
2012-06-10 | Node placement client-side prediction | Perttu Ahola |
2012-06-09 | Remove a random old comment and a #define from game.cpp | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-06-03 | Update inventory menu from formspec on-the-fly | Perttu Ahola |
2012-06-03 | Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu... | Perttu Ahola |
2012-06-03 | Reshape inventory menu code | Perttu Ahola |
2012-06-03 | Implement sign using form field protocol | Perttu Ahola |
2012-06-03 | Strip unneeded variables from NodeMetadata | darkrose |
2012-06-03 | WIP node metadata, node timers | Kahrl |
2012-04-06 | Handle failing openal init properly, add enable_sound and sound_volume settings | Perttu Ahola |
2012-04-04 | Show reported map seed on debug info (F5) | Perttu Ahola |
2012-04-04 | Fix sound direction and add experimental:soundblock alias sb in minimal for t... | Perttu Ahola |
2012-03-31 | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola |
2012-03-25 | Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader | Perttu Ahola |
2012-03-25 | Some serialization version stuff | Perttu Ahola |
2012-03-25 | Sound loading from memory (by using a quick hack) | Perttu Ahola |
2012-03-25 | Almost support loading sounds from server | Perttu Ahola |
2012-03-25 | Texture cache -> Media cache WIP | Perttu Ahola |
2012-03-24 | Add sound.dig | Perttu Ahola |
2012-03-24 | Add sounds, tune things | Perttu Ahola |
2012-03-24 | Digging and placing sounds | Perttu Ahola |
2012-03-24 | Add event manager and use it to trigger sounds | Perttu Ahola |
2012-03-24 | c55sound continued | Perttu Ahola |
2012-03-24 | celeron55's sound system initial framework | Perttu Ahola |
2012-03-22 | Remove useless clearing of the Z buffer | Perttu Ahola |
2012-03-21 | Goddamn MSVC pow overload ambiguities | Perttu Ahola |
2012-03-21 | Add different automatic profiler graph drawing style for relative-ish plots | Perttu Ahola |
2012-03-21 | Add more graph colors, add mainloop_dtime graph, make statustext fade away fa... | Perttu Ahola |
2012-03-21 | Modify and clean main loop to allow measuring the proper times | Perttu Ahola |
2012-03-21 | Profiler graph | Perttu Ahola |
2012-03-18 | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola |
2012-03-16 | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola |
2012-03-15 | Add Client::getEnv() and remove some unnecessary wrappers | Perttu Ahola |
2012-03-15 | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl |
2012-03-15 | Fix initial moving of mouse above the "exit to menu" button in singleplayer mode | Perttu Ahola |
2012-03-15 | Add "simple singleplayer mode"; Fix a number of GUI things | Perttu Ahola |
2012-03-12 | Make finish quicktune and leave it unused (as intended) | Perttu Ahola |
2012-03-11 | command-line/world game selection | Perttu Ahola |
2012-03-11 | Limit crack update speed | Perttu Ahola |
2012-03-11 | When mouse button is held down in air, show continuous animation | Perttu Ahola |
2012-03-11 | Improve command-line parameters | Perttu Ahola |
2012-03-10 | Tune "Connecting to server" and "Waiting content" screens | Perttu Ahola |
2012-03-10 | Chat console, including a number of rebases and modifications. | Kahrl |
2012-03-10 | Starting the game in the pause menu is lame, don't do it\! | Perttu Ahola |
2012-03-10 | Initial directory structure rework | Perttu Ahola |
2012-03-10 | Fix and tune things, add tool "recharge" animation, add dummyball | Perttu Ahola |
2012-03-10 | ClientActiveObject::debugInfoText() | Perttu Ahola |
2012-03-10 | Damage groups WIP | Perttu Ahola |