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path: root/src/game.cpp
AgeCommit message (Expand)Author
2013-02-19Disable placement prediction for nodes that use on_rightclickJeija
2013-02-12Enable multiline signsPilzAdam
2013-01-28Place block when holding sneak while right-clicking nodes with formspecJeija
2013-01-14Bugfix: else repeat_rightclick_timer = 0;PilzAdam
2013-01-14Add particlesJeija
2013-01-07Disable all HP handling if enable_damage is falsePilzAdam
2013-01-07Fix buttons not working for Lua-triggered formspecssapier
2013-01-04Fix typo doubletab -> doubletapPilzAdam
2013-01-04Switch to fly mode if spacebar is doubleclickedPilzAdam
2013-01-04Repeated right clicking when holding the right mouse buttonJeija
2013-01-03Adjust the maximum alpha of the red hurt screenPilzAdam
2013-01-03Tilt camera on player damage (tweaked by PilzAdam)Jeija
2013-01-02Replace constant red hurt screen with fade out redPilzAdam
2013-01-02Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier
2012-12-27Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno
2012-12-11Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam
2012-12-06Update GUI textsPerttu Ahola
2012-12-06draw gui later. this fixes the hotbar disappearing while rendering to texture.Jürgen Doser
2012-12-02Smooth day-night transitionsPerttu Ahola
2012-12-02Handle day-night transition in shader and make light sources brighter when sh...Perttu Ahola
2012-12-02Implement a global shader parameter passing system and useful shadersPerttu Ahola
2012-12-02ShaderSource and silly example shadersKahrl
2012-12-02On-demand item meshes and texturesPerttu Ahola
2012-12-01Merge support for anaglyph stereoPilzAdam
2012-11-30Make dragged itemstack following the mouse cursor much smootherJürgen Doser
2012-11-25RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune
2012-11-13Anaglyph stereo support, created by xyzMirceaKitsune
2012-09-04Reorganize ClientMap rendering code for a bit more performancePerttu Ahola
2012-07-23Fix building on top of (pointable && buildable_to) nodesPerttu Ahola
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-07-22Implement formspecdarkrose
2012-07-21Fix signed overflow in getPointedThingBad-Command
2012-07-21Server-side checking of digging; disable_anticheat settingPerttu Ahola
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Custom boxy nodes (stairs, slabs) and collision changesKahrl
2012-06-17Optimize headersPerttu Ahola
2012-06-16Allow node cracking animations of any lengthPerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-09Remove a random old comment and a #define from game.cppPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-06-03Update inventory menu from formspec on-the-flyPerttu Ahola
2012-06-03Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu...Perttu Ahola
2012-06-03Reshape inventory menu codePerttu Ahola
2012-06-03Implement sign using form field protocolPerttu Ahola
2012-06-03Strip unneeded variables from NodeMetadatadarkrose
2012-06-03WIP node metadata, node timersKahrl
2012-04-06Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola
2012-04-04Show reported map seed on debug info (F5)Perttu Ahola
2012-04-04Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola