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path: root/src/game.cpp
AgeCommit message (Expand)Author
2014-06-20Fix chat overlaying full screen, now it's gonna overlay only up to length of ...sapier
2014-06-17Remove not really used guiTextInputMenusapier
2014-06-17Fix issue #1275 - wielded index greater than inv size.RealBadAngel
2014-06-12Fix HUD not visible if below ground blacked outsapier
2014-06-08Fix switch from "skybox" to other sky types as triggered by player:set_sky()Perttu Ahola
2014-05-31Small cleanup of hud add/remove codesapier
2014-05-24Hide pause menu prior drawing "shutting down..." messagesapier
2014-05-18Add support for interlaced polarized 3d screenssapier
2014-05-11Fix error messages beeing shown on pressing cursor keys in various menussapier
2014-05-07Fix heart + bubble bar size on different texture packssapier
2014-05-05Bugfix: make waypoints respect camera offsetRealBadAngel
2014-04-29Add download rate to media progress bar (non http mode only!)sapier
2014-04-27Make debug text adjust it's border to the screensize and fix a border update bugShadowNinja
2014-04-27Add support for dpi based HUD scalingsapier
2014-04-24Fix lost pause support in singleplayersapier
2014-04-22Fix formspec replacement handling for in game formspecssapier
2014-04-21Fix red background missing in deathscreensapier
2014-04-19Replace deathscreen by formspec variantsapier
2014-04-19Fix warningsproller
2014-04-18Remove liquid_finite and weatherproller
2014-04-15Fix all warnings reported by clangSfan5
2014-04-12Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen
2014-04-12Add third person viewBlockMen
2014-04-10Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl
2014-04-08Cleanup client init states by bumping protocol versionsapier
2014-04-03Performance optimized button to button mask evaluationsapier
2014-04-01Fix lost change password buttonsapier
2014-03-21Normal maps generation on the fly.RealBadAngel
2014-03-15Fix sound not being played at the correct place.Novatux
2014-03-13Fix game pause in singleplayerBlockMen
2014-03-13Fix special characters in pause and message menuBlockMen
2014-03-12Replace usage of long long with u64/s64ShadowNinja
2014-03-09Fix race condition on exit to menusapier
2014-03-05Replace pause and message menu by formspec onessapier
2014-03-04Fix rendering glitches when far from the center of the mapNovatux
2014-02-07Remove lots of dead codesapier
2014-02-05Add the option to bind to a specific addressShadowNinja
2014-02-01Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola
2014-02-01Add player:set_sky() with simple skybox supportPerttu Ahola
2014-01-26New HUD element - waypoint.RealBadAngel
2014-01-15Prevent placing node when player would be inside new nodeBlockMen
2014-01-13Allow vertical axis particle rotation constraintkhonkhortisan
2014-01-10Make MutexQueue use jsemaphore for signalingsapier
2014-01-06Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola
2014-01-02Fix objects being selected behind a nodeNovatux
2013-12-25Remove FPS from window titlePilzAdam
2013-12-19Check for denied access in itemdef/nodedef/media fetch loopKahrl
2013-12-18Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja
2013-12-15Directional fog + horizon colors, based on sun & moon positions at sunrise / ...MirceaKitsune
2013-12-13Rewrite client media download and support hash-based remote downloadKahrl