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path: root/src/game.cpp
AgeCommit message (Expand)Author
2015-01-02More consistent progress bar from 0-100 on startupsapier
2014-12-31Add display_gamma option for clientCraig Robbins
2014-12-30Cleanup updateCameraDirection and fix random input not workingCraig Robbins
2014-12-30Center status text for better visibility.Kodexky
2014-12-08Disable loading .mtl files. Theyre not used anyway.RealBadAngel
2014-12-08Fix f6 debug/profiler displayCraig Robbins
2014-12-07Performance of main client loop up to 2x faster In places, up to 3 times fasterCraig Robbins
2014-12-05Add name of node 'pointed at' to debugCraig Robbins
2014-12-01Fix node 0,0,0 being highlighted when enable_node_highlighting == falseCraig Robbins
2014-11-30Make hud use fontengine toosapier
2014-11-30Implement proper font handlingsapier
2014-11-27added enable_build_where_you_stand optionSokomine
2014-11-26Fix client "double saving" simple singleplayer local mapsCraig Robbins
2014-11-25Fixes for Android build errors. Enable sensor landscape rotation.KodexKy
2014-11-14Remove most exceptions from getNode() (and variants)Craig Robbins
2014-11-11Fix profiler values not being updated (F6) and not being loggedCraig Robbins
2014-11-10Create faster key cache for main game loop (client)Craig Robbins
2014-11-08Implement WieldMeshSceneNode which improves wield mesh renderingKahrl
2014-11-08Fix regressions and minor improvements in refactor_the_gameCraig Robbins
2014-11-03Address issues related to refactoring the_gameCraig Robbins
2014-11-02Fix regression: mouse wheel couldn't scroll from last hotbar item to firstKahrl
2014-11-02Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins
2014-11-02Modified dtime calculation method in limitFps()Craig Robbins
2014-11-02Refactor the_game() to make it more understandable and maintainable.Craig Robbins
2014-10-24Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanismKahrl
2014-10-18Move buttons upwards to accommodate for new configure keys button in theCraig Robbins
2014-10-07Add in-game key change menuMushiden
2014-10-03Bugfix: dont highlight (0,0,0) when theres no node pointed.RealBadAngel
2014-09-25Fix chat lines not word wrapped correctsapier
2014-09-21Allow taking screenshots of formspecs and move message to chatBlockMen
2014-09-17Node highlighting.RealBadAngel
2014-09-03Change screenshot colorformat properlyBlockMen
2014-09-03Don't save alpha channel in screenshots (fixes #1451)BlockMen
2014-08-23Fix chat messages capturing mouse interactions for menu/formspecssapier
2014-08-22Use pause_fps_max also on multiplayerSmallJoker
2014-08-22Reduce time of red screen when damagedSmallJoker
2014-07-05Remove FPS from being next to the version stringPerttu Ahola
2014-06-29Add support for Android 2.3+sapier
2014-06-29Add formspec api versioningsapier
2014-06-27Fix wrong status text rectangle. Fix for #1412RealBadAngel
2014-06-20Fix chat overlaying full screen, now it's gonna overlay only up to length of ...sapier
2014-06-17Remove not really used guiTextInputMenusapier
2014-06-17Fix issue #1275 - wielded index greater than inv size.RealBadAngel
2014-06-12Fix HUD not visible if below ground blacked outsapier
2014-06-08Fix switch from "skybox" to other sky types as triggered by player:set_sky()Perttu Ahola
2014-05-31Small cleanup of hud add/remove codesapier
2014-05-24Hide pause menu prior drawing "shutting down..." messagesapier
2014-05-18Add support for interlaced polarized 3d screenssapier
2014-05-11Fix error messages beeing shown on pressing cursor keys in various menussapier
2014-05-07Fix heart + bubble bar size on different texture packssapier