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path: root/src/game.cpp
AgeCommit message (Expand)Author
2013-06-05Close console when it loses focus but it is still on screenEsteban I. Ruiz Moreno
2013-06-01Generate debug HUD text with ostringstream instead of snprintf.Kahrl
2013-05-26Bugfix: Update formname on showing new formspec while already one shownsapier
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-24Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam
2013-05-20Add a little animation when changing the wielded itemPilzAdam
2013-05-19Fix regression of world loading caused by 81c863ackwolekr
2013-05-13Add mouse_sensitivity optionEsteban I. Ruiz Moreno
2013-05-13Add progress bar to item visuals preloadingZeg9
2013-05-10Fix memory leak by dropping skyPilzAdam
2013-05-10Add clouds to all loading screens and better progress handlingZeg9
2013-05-08Add progress bar and clouds to loading screenZeg9
2013-05-03Don't predict placement of nodes if they would replace a non buildable_to nodeShadowNinja
2013-05-03Predict wallmounted param2 during node placement prediction.Kahrl
2013-04-25Generalize hud_builtin_enable into hud_set_flagskwolekr
2013-04-24Added support to disable built-in HUD elementsDiego Martínez
2013-04-23Added offset support for HUD itemsDiego Martínez
2013-04-23Added support for alignment in HUD itemsDiego Martínez
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr
2013-04-18Lua HUDJonathon Anderson
2013-04-07addon extended resource accountingsapier
2013-04-07replace Server smart pointer with conventional one to gain control over dtor ...sapier
2013-04-05unkn own block -> unkn own nodekhonkhortisan
2013-03-29Add different place sound for nodesPilzAdam
2013-03-23Allow spawning particles from the server, from luaJeija
2013-02-26Fix most warnings, re-fix MSVC compile errorkwolekr
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-23Add sound volume controls to ingame menuRealBadAngel
2013-02-19Disable placement prediction for nodes that use on_rightclickJeija
2013-02-12Enable multiline signsPilzAdam
2013-01-28Place block when holding sneak while right-clicking nodes with formspecJeija
2013-01-14Bugfix: else repeat_rightclick_timer = 0;PilzAdam
2013-01-14Add particlesJeija
2013-01-07Disable all HP handling if enable_damage is falsePilzAdam
2013-01-07Fix buttons not working for Lua-triggered formspecssapier
2013-01-04Fix typo doubletab -> doubletapPilzAdam
2013-01-04Switch to fly mode if spacebar is doubleclickedPilzAdam
2013-01-04Repeated right clicking when holding the right mouse buttonJeija
2013-01-03Adjust the maximum alpha of the red hurt screenPilzAdam
2013-01-03Tilt camera on player damage (tweaked by PilzAdam)Jeija
2013-01-02Replace constant red hurt screen with fade out redPilzAdam
2013-01-02Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier
2012-12-27Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno
2012-12-11Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam
2012-12-06Update GUI textsPerttu Ahola
2012-12-06draw gui later. this fixes the hotbar disappearing while rendering to texture.Jürgen Doser
2012-12-02Smooth day-night transitionsPerttu Ahola
2012-12-02Handle day-night transition in shader and make light sources brighter when sh...Perttu Ahola
2012-12-02Implement a global shader parameter passing system and useful shadersPerttu Ahola