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environment.cpp
Age
Commit message (
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Author
2011-10-18
Add /clearobjects
Perttu Ahola
2011-10-17
Made a scheme to get rid of the objects in the worst object flooded blocks
Perttu Ahola
2011-10-17
Attempt to fix objects getting multiplicated by objects getting deactivated i...
Perttu Ahola
2011-10-17
Add a log message to SEnv and make it load objects if there are < 51 of them,...
Perttu Ahola
2011-10-17
Workaround for blocks having a huge amount of active objects; add log message...
Perttu Ahola
2011-10-17
Improve active object handling log output
celeron55
2011-10-16
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
Improve debug profiler usage for investigating CPU usage of server
Perttu Ahola
2011-10-16
Make dungeon masters not shoot the walls with no reason
Perttu Ahola
2011-10-16
Better player damage prevention when falling on unloaded blocks, not involvin...
Perttu Ahola
2011-10-16
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-15
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
Improve mobv2
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
2011-10-12
Header file tweaking; mainly for speed
Perttu Ahola
2011-09-26
Merge remote-tracking branch 'marktraceur/master'
Perttu Ahola
2011-09-26
Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-24
Fixed null pointer dereference errors found by cppcheck
Joshua Beck
2011-09-23
Fixed saplings growing into trees (thanks so much, Kahrl!)
Mark Holmquist
2011-09-23
Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...
Mark Holmquist
2011-09-21
Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...
Kahrl
2011-09-07
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-06
Pause in unloaded territory instead of collide
JacobF
2011-08-15
tuned lava/universal damage code
Perttu Ahola
2011-08-15
lava!
Perttu Ahola
2011-08-11
Typo fix
Giuseppe Bilotta
2011-08-11
Introduce Player::getLightPosition
Giuseppe Bilotta
2011-08-01
Fixing ladders again
Mark Holmquist
2011-07-30
Made rats cookable and made them spawn near trees
Perttu Ahola
2011-07-23
Fixed #21 Earth under torches oscillates between mud and grass
Perttu Ahola
2011-07-23
merged the content type extension and delta
Perttu Ahola
2011-07-23
extended content-type range
Perttu Ahola
2011-07-20
+ fireflies
Nils Dagsson Moskopp
2011-07-15
* fix automerge regression
Nils Dagsson Moskopp
2011-07-14
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-01
made screen go slightly blue when underwater
Perttu Ahola
2011-07-01
Fixed objects being sometimes not able to be stored statically in a block whe...
Perttu Ahola
2011-06-27
map unloading is now a whole lot better
Perttu Ahola
2011-06-26
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...
Sebastian Rühl
2011-06-26
even more code refactoring
Perttu Ahola
2011-06-25
mapgen stuff
Perttu Ahola
2011-06-25
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-17
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-05
tried to reduce unnecessary map saving disk i/o a bit
Perttu Ahola
2011-05-31
Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...
Perttu Ahola
2011-05-29
tuned grass growth rate
Perttu Ahola
2011-05-29
player passwords and privileges in world/auth.txt
Perttu Ahola
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