Age | Commit message (Expand) | Author |
2011-11-30 | Fix player getting reset to 0,0 at connect if being far from 0,0 | Perttu Ahola |
2011-11-29 | Fix active_object_count and active_object_count_wider not getting updated bet... | Perttu Ahola |
2011-11-29 | Silly MSVC doesn't know how to handle type conversions for parameters of pow(... | Perttu Ahola |
2011-11-29 | Comment out debug output in ServerEnvironment::activateBlock | Perttu Ahola |
2011-11-29 | Handle ActiveBlockModifier intervals properly, down to 1s | Perttu Ahola |
2011-11-29 | Replace old active block random node modifying things with actual ActiveBlock... | Perttu Ahola |
2011-11-29 | Make blocks to be loaded from disk when the active block area reaches them | Perttu Ahola |
2011-11-29 | Fix player getting thrown underground after connecting | Perttu Ahola |
2011-11-29 | Make lighting update occur immediately after ClientActiveObject addition to m... | Perttu Ahola |
2011-11-29 | Optimize active block modifier stuff (was left horribly unoptimized after mak... | Perttu Ahola |
2011-11-29 | Add node definitions in Lua and do not use content_mapnode_init anymore (exce... | Kahrl |
2011-11-29 | Add reason parameter to setModified and print it out to verbosestream when sa... | Perttu Ahola |
2011-11-29 | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w... | Perttu Ahola |
2011-11-29 | GameDef compiles | Perttu Ahola |
2011-11-29 | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola |
2011-11-29 | Allocate MapBlock::m_node_metadata on heap to allow less header bloat | Perttu Ahola |
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola |
2011-11-29 | Scripting WIP: Add global environment step function on_step | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-10-18 | Fix object duplication bug | Perttu Ahola |
2011-10-18 | Add /clearobjects | Perttu Ahola |
2011-10-17 | Made a scheme to get rid of the objects in the worst object flooded blocks | Perttu Ahola |
2011-10-17 | Attempt to fix objects getting multiplicated by objects getting deactivated i... | Perttu Ahola |
2011-10-17 | Add a log message to SEnv and make it load objects if there are < 51 of them,... | Perttu Ahola |
2011-10-17 | Workaround for blocks having a huge amount of active objects; add log message... | Perttu Ahola |
2011-10-17 | Improve active object handling log output | celeron55 |
2011-10-16 | Some more profiler stuff to get the hang on what really uses CPU | Perttu Ahola |
2011-10-16 | Improve debug profiler usage for investigating CPU usage of server | Perttu Ahola |
2011-10-16 | Make dungeon masters not shoot the walls with no reason | Perttu Ahola |
2011-10-16 | Better player damage prevention when falling on unloaded blocks, not involvin... | Perttu Ahola |
2011-10-16 | Use the logger; also, default to not showing much crap in console. Use --info... | Perttu Ahola |
2011-10-16 | Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se... | Perttu Ahola |
2011-10-15 | Make dungeon masters though and make oerkkis disappear when they get to you (... | Perttu Ahola |
2011-10-15 | Improve mobv2 | Perttu Ahola |
2011-10-15 | mobv2 | Perttu Ahola |
2011-10-12 | Header file tweaking; mainly for speed | Perttu Ahola |
2011-09-26 | Merge remote-tracking branch 'marktraceur/master' | Perttu Ahola |
2011-09-26 | Merge branch 'view_bobbing_and_vielded_tool' | Perttu Ahola |
2011-09-24 | Fixed null pointer dereference errors found by cppcheck | Joshua Beck |
2011-09-23 | Fixed saplings growing into trees (thanks so much, Kahrl!) | Mark Holmquist |
2011-09-23 | Adding (most) of the sapling functionality. It has yet to work, since MEET_OT... | Mark Holmquist |
2011-09-21 | Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and... | Kahrl |
2011-09-07 | Removed unused camera_position and camera_direction fields from Client. Moved... | Kahrl |
2011-09-06 | Pause in unloaded territory instead of collide | JacobF |
2011-08-15 | tuned lava/universal damage code | Perttu Ahola |
2011-08-15 | lava! | Perttu Ahola |
2011-08-11 | Typo fix | Giuseppe Bilotta |