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environment.cpp
Age
Commit message (
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Author
2014-03-12
Remove goto from Environment::removePlayer
Selat
2014-03-09
Update ABM object counts when triggers add objects
Ciaran Gultnieks
2014-03-06
Stop wasting time in abm - performance improvement
Ciaran Gultnieks
2014-03-02
Fix for unloaded but active block problem
Ciaran Gultnieks
2014-02-09
ServerEnvironment: Remove direct dependency on EmergeManager
kwolekr
2014-02-01
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-01-13
Fix some errors reported by clang static analyzer.
Ilya Zhuravlev
2014-01-11
Add forceloading
Novatux
2013-12-12
Make line_of_sight return blocking node position
stujones11
2013-11-30
Add minetest.swap_node
Novatux
2013-11-17
Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...
Perttu Ahola
2013-11-17
Actually fix weather
kwolekr
2013-10-17
Fix object duplication bug (at least in the most reproducible UFO case)
Perttu Ahola
2013-09-16
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-13
Dont write directly to files but rather write and copy a tmp file
PilzAdam
2013-08-11
Decoration: Fix schematic probability mess with new MTS file version
kwolekr
2013-08-06
Add support for different drowning damage and allow drowning in other nodetypes
BlockMen
2013-08-04
Change large amount of objects to be configurable via a setting in minetest.c...
Novatux
2013-08-03
Fix anticheat
Perttu Ahola
2013-07-20
Add set_breath and get_breath to lua API.
RealBadAngel
2013-07-07
Fix many formspec menu bugs
sapier
2013-06-28
Dont write player files all the time
PilzAdam
2013-06-22
Print playername when failing to read playerfile and ignore files starting wi...
PilzAdam
2013-06-19
Add drowning
PilzAdam
2013-06-18
Show number of objects in client environment in profiler (F6)
Kahrl
2013-06-12
Play player_damage.ogg when recieving damage and additionally play player_fal...
PilzAdam
2013-06-03
Add and implement setting max_clearobjects_extra_loaded_blocks.
Kahrl
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier
2013-05-19
Fix lava damage on player's upper body
kwolekr
2013-05-19
Fix nearly all warnings
kwolekr
2013-05-06
fix static data not beeing stored correctly on deactivation
sapier
2013-04-24
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
sapier
2013-04-06
Add Dijkstra A* and A* without prefetching pathfind algorithms
sapier
2013-04-05
Allow modifying movement speed, jump height and gravity per-player via the Lu...
MirceaKitsune
2013-03-28
Closed add object <-> object collision handling
sapier
2013-03-11
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2013-02-14
Improved Player Physics
MirceaKitsune
2013-01-21
The new mapgen, noise functions, et al.
kwolekr
2013-01-11
fixes node timer bug (fixes #407).
Jürgen Doser
2013-01-02
Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the...
Perttu Ahola
2012-12-02
Smooth day-night transitions
Perttu Ahola
2012-11-26
Default server step to 0.1s and sync object/player update intervals to it
Perttu Ahola
2012-11-26
Move util/serialize.h out from staticobject.h for smaller header dependencies
Perttu Ahola
2012-11-26
Proper versioning of new network-serialized stuff
Perttu Ahola
2012-11-25
Send animations, bone overrides and attachments in entity initialization. Cli...
MirceaKitsune
2012-09-09
Add dtime_s to entity activation
Perttu Ahola
2012-09-09
Fix ServerActiveObject stuff
Perttu Ahola
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