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path: root/src/environment.cpp
AgeCommit message (Expand)Author
2014-03-12Remove goto from Environment::removePlayerSelat
2014-03-09Update ABM object counts when triggers add objectsCiaran Gultnieks
2014-03-06Stop wasting time in abm - performance improvementCiaran Gultnieks
2014-03-02Fix for unloaded but active block problemCiaran Gultnieks
2014-02-09ServerEnvironment: Remove direct dependency on EmergeManagerkwolekr
2014-02-01Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola
2014-01-13Fix some errors reported by clang static analyzer.Ilya Zhuravlev
2014-01-11Add forceloadingNovatux
2013-12-12Make line_of_sight return blocking node positionstujones11
2013-11-30Add minetest.swap_nodeNovatux
2013-11-17Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...Perttu Ahola
2013-11-17Actually fix weatherkwolekr
2013-10-17Fix object duplication bug (at least in the most reproducible UFO case)Perttu Ahola
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Dont write directly to files but rather write and copy a tmp filePilzAdam
2013-08-11Decoration: Fix schematic probability mess with new MTS file versionkwolekr
2013-08-06Add support for different drowning damage and allow drowning in other nodetypesBlockMen
2013-08-04Change large amount of objects to be configurable via a setting in minetest.c...Novatux
2013-08-03Fix anticheatPerttu Ahola
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-07-07Fix many formspec menu bugssapier
2013-06-28Dont write player files all the timePilzAdam
2013-06-22Print playername when failing to read playerfile and ignore files starting wi...PilzAdam
2013-06-19Add drowningPilzAdam
2013-06-18Show number of objects in client environment in profiler (F6)Kahrl
2013-06-12Play player_damage.ogg when recieving damage and additionally play player_fal...PilzAdam
2013-06-03Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier
2013-05-19Fix lava damage on player's upper bodykwolekr
2013-05-19Fix nearly all warningskwolekr
2013-05-06fix static data not beeing stored correctly on deactivationsapier
2013-04-24Improve getFree*ActiveObjectId to reduce common case cpu usage drasticalysapier
2013-04-06Add Dijkstra A* and A* without prefetching pathfind algorithmssapier
2013-04-05Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune
2013-03-28Closed add object <-> object collision handlingsapier
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-14Improved Player PhysicsMirceaKitsune
2013-01-21The new mapgen, noise functions, et al.kwolekr
2013-01-11fixes node timer bug (fixes #407).Jürgen Doser
2013-01-02Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the...Perttu Ahola
2012-12-02Smooth day-night transitionsPerttu Ahola
2012-11-26Default server step to 0.1s and sync object/player update intervals to itPerttu Ahola
2012-11-26Move util/serialize.h out from staticobject.h for smaller header dependenciesPerttu Ahola
2012-11-26Proper versioning of new network-serialized stuffPerttu Ahola
2012-11-25Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune
2012-09-09Add dtime_s to entity activationPerttu Ahola
2012-09-09Fix ServerActiveObject stuffPerttu Ahola