index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
defaultsettings.cpp
Age
Commit message (
Expand
)
Author
2016-06-03
Initial Gamepad support
est31
2016-05-31
Add colored text (not only colored chat).
Ekdohibs
2016-05-10
Mapgen V6: Synchronize spflags with defaultsettings
kwolekr
2016-05-08
Defaultsettings/Android: Increase 'max block generate distance' to 3
paramat
2016-05-07
Optimize default settings for Android build
Maksim Gamarnik
2016-04-14
Add option to disable entity selectionboxes. (#3992)
TriBlade9
2016-03-19
Allow NodeTimer, ABM and block mgmt interval changes.
Auke Kok
2016-03-15
Add option to not send pre v25 init packet
est31
2016-03-12
Add options for screenshot format and quality
Diego Martinez
2016-02-26
Mapblock mesh: Allow to use VBO
RealBadAngel
2016-02-26
Remove new_style_water
RealBadAngel
2016-02-22
Add Lua interface to HTTPFetchRequest
Jeija
2016-02-21
Camera: remove auto tune FPS, single view range setting
RealBadAngel
2016-02-21
Remove preload_item_visuals code
RealBadAngel
2016-02-09
Filmic HDR tone mapping
RealBadAngel
2016-02-09
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-08
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-07
Use meshes to display inventory items
RealBadAngel
2015-11-21
Mapgen: Add global 'decorations' flag
paramat
2015-10-29
WoW-style Autorun
Duane Robertson
2015-10-29
findSpawnPos: Add setting for max height above water level
paramat
2015-10-14
Refactor logging
ShadowNinja
2015-08-29
Dungeongen: Remove floating frames
paramat
2015-08-15
Defaultsettings: Increase client_mapblock_limit to 5000
paramat
2015-08-13
Add count based unload limit for mapblocks
est31
2015-08-07
Fix camera updates being toggled by N key in release mode (#2762)
Kahrl
2015-08-02
Add map limit config option
rubenwardy
2015-07-23
Optional reconnect functionality
est31
2015-07-17
Server kicks: make messages configurable, cache wstring
est31
2015-07-08
Add new leaves style - simple (glasslike drawtype)
RealBadAngel
2015-07-01
Disable mesh cache by default
est31
2015-06-28
Minimap update
RealBadAngel
2015-06-27
Add minimap feature
RealBadAngel
2015-06-14
Improved parallax mapping. Generate heightmaps on the fly.
RealBadAngel
2015-05-26
Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...
paramat
2015-05-16
Add core.request_insecure_environment()
ShadowNinja
2015-05-16
Add mod security
ShadowNinja
2015-05-04
Clouds: Make cloud area radius settable in .conf
paramat
2015-04-27
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
sfan5
2015-04-14
Defaultsettings: Add dungeons and jungles flags. Update conf.example
paramat
2015-04-01
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-03-27
Clean up and tweak build system
ShadowNinja
2015-03-23
Do not enable texture_clean_transparent by default
kwolekr
2015-03-20
Configurable automatic texture scaling and filtering at load time.
Aaron Suen
2015-03-07
Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons
paramat
2015-02-25
Add camera smoothing and cinematic mode (F8)
rubenwardy
2015-01-14
Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ...
TriBlade9
2015-01-09
Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ...
sapier
2015-01-09
Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...
sapier
2015-01-09
Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ...
sapier
[prev]
[next]