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src
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defaultsettings.cpp
Age
Commit message (
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Author
2012-02-01
Page up and down change the minimum viewing range
Kahrl
2012-02-01
F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler p...
Kahrl
2012-01-24
Set default number of maximum users to 100 instead of 20
Perttu Ahola
2011-12-02
Add enable_pvp setting
Perttu Ahola
2011-12-02
Make unlimited player transfer distance configurable
Perttu Ahola
2011-12-02
Higher default map save and unload interval
Perttu Ahola
2011-12-01
Remove stuff made obsolete by making players more ActiveObject-like and raise...
Perttu Ahola
2011-11-29
Add IDropAction and related stuff
Kahrl
2011-11-29
Re-implement give_initial_stuff
Perttu Ahola
2011-11-29
Remove give_initial_stuff
Perttu Ahola
2011-11-29
Default to saving stuff more often to minimize lag caused by a single save
Perttu Ahola
2011-11-29
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-03
Add option to set water opaque (mainly for stylistic choice)
Perttu Ahola
2011-11-02
occlusion culling fix, a little reshaping of map rendering for more useful pr...
Perttu Ahola
2011-11-02
Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds ...
Perttu Ahola
2011-10-20
Improve Connection with threading and some kind of congestion control
Perttu Ahola
2011-10-19
Default max_simultaneous_block_sends_server_total to 2 to make network not co...
Perttu Ahola
2011-10-19
Fix and tune block sending
Perttu Ahola
2011-10-18
Add enable_2d_clouds setting for usage on lower-end machines
Perttu Ahola
2011-10-18
Try to tune fog to work well on high-end machines also
Perttu Ahola
2011-10-18
Make active_block_range default to 2
Perttu Ahola
2011-10-17
Modify default active block range
Perttu Ahola
2011-10-17
F2 toggles profiler display in client
Perttu Ahola
2011-10-16
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-15
Make view bobbing amount configurable
Perttu Ahola
2011-10-15
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
2011-10-12
Header file tweaking; mainly for speed
Perttu Ahola
2011-09-26
Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
Server user limit configuration option
Perttu Ahola
2011-09-08
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-06
allow specifying a fixed seed in the config file for generating the map (fixe...
Kahrl
2011-08-22
Introduce hotkey for calling up a command window
Giuseppe Bilotta
2011-08-03
Fixed farmesh to such that it was a long time ago.
Perttu Ahola
2011-07-31
changelog update and disable motd by default
Perttu Ahola
2011-07-30
Added message of the day and made it properly configurable using /#setting (n...
Perttu Ahola
2011-07-30
Made rats cookable and made them spawn near trees
Perttu Ahola
2011-07-24
Lowered default viewing range minimum to such that it allows fairly good fram...
Perttu Ahola
2011-07-14
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-11
+ farmesh config options
Jiří Procházka
2011-06-27
updated minetest.conf.example and changed client_unload_unused_data_timeout d...
Perttu Ahola
2011-06-27
map unloading is now a whole lot better
Perttu Ahola
2011-06-26
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
2011-06-26
added screenshot key F12 (from spongie)
Perttu Ahola
2011-06-26
added and commented out some debug output
Perttu Ahola
2011-06-25
mapgen stuff
Perttu Ahola
2011-06-25
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-23
disabled farmesh in default settings
Perttu Ahola
2011-06-18
farmesh render range is now dynamic
Perttu Ahola
2011-06-18
farmesh is now usable.
Perttu Ahola
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