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content_sao.cpp
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Author
2011-10-17
Remove very floody log message of MobV2SAO
Perttu Ahola
2011-10-17
Fix punching of oerkkis
Perttu Ahola
2011-10-16
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
Make dungeon masters not shoot the walls with no reason
Perttu Ahola
2011-10-16
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
Replace M_PI with PI
Perttu Ahola
2011-10-15
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
Improve mobv2
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
2011-09-06
Now SAOs will reflect changes to their temporary inventory object
JacobF
2011-07-30
Rats are now eatable. Also made their selection box move smoothly.
Perttu Ahola
2011-07-30
Made rats cookable and made them spawn near trees
Perttu Ahola
2011-07-21
* different collision box for fireflies so they now hover above the ground
Nils Dagsson Moskopp
2011-07-20
+ fireflies
Nils Dagsson Moskopp
2011-07-16
Attempt to fix a problem with the factory mappings of objects residing in dif...
Perttu Ahola
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola