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content_sao.cpp
Age
Commit message (
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Author
2011-12-04
Delete unknown LuaEntities when punched
Perttu Ahola
2011-12-02
Remove obsolete createPickedUpItem()
Perttu Ahola
2011-12-02
Add time_from_last_punch to Lua API
Perttu Ahola
2011-12-01
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
Player-is-SAO WIP
Perttu Ahola
2011-11-29
CraftItem rework and Lua interface
Kahrl
2011-11-29
Improve luaentity sprite functionality (and add some random stuff)
Perttu Ahola
2011-11-29
Reshape LuaEntityCAO implementation a bit and make TNT to blink
Perttu Ahola
2011-11-29
Relatively snappy object-ground collision detection
Perttu Ahola
2011-11-29
Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...
Perttu Ahola
2011-11-29
Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
GameDef compiles
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
Handle undefined objects better
Perttu Ahola
2011-11-29
Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP; Lua entity step callback works
Perttu Ahola
2011-11-29
random scripting work-in-progress
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-10-17
Remove very floody log message of MobV2SAO
Perttu Ahola
2011-10-17
Fix punching of oerkkis
Perttu Ahola
2011-10-16
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
Make dungeon masters not shoot the walls with no reason
Perttu Ahola
2011-10-16
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
Replace M_PI with PI
Perttu Ahola
2011-10-15
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
Improve mobv2
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
2011-09-06
Now SAOs will reflect changes to their temporary inventory object
JacobF
2011-07-30
Rats are now eatable. Also made their selection box move smoothly.
Perttu Ahola
2011-07-30
Made rats cookable and made them spawn near trees
Perttu Ahola
2011-07-21
* different collision box for fireflies so they now hover above the ground
Nils Dagsson Moskopp
2011-07-20
+ fireflies
Nils Dagsson Moskopp
2011-07-16
Attempt to fix a problem with the factory mappings of objects residing in dif...
Perttu Ahola
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola