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content_abm.cpp
Age
Commit message (
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)
Author
2014-04-18
Remove liquid_finite and weather
proller
2013-11-02
Move the sapling growing and grass adding/removing ABMs to Lua
Novatux
2013-10-05
Remove mapgen_air alias (#935)
0gb.us
2013-09-16
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-04
Freeze-melt adjust
proller
2013-07-28
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-27
Weather support
proller
2013-06-30
Optimize liquid queue on generate map for liquid_finite
proller
2013-05-31
Liquid adjusting: continue to drop
proller
2013-05-20
Use the group "soil" for nodes that saplings grow on
ShadowNinja
2013-04-23
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
PilzAdam
2013-03-16
Make saplings only grow on dirt or grass, make jungle tree trunks only replac...
kwolekr
2013-03-16
Re-add jungles, apple trees
kwolekr
2013-03-11
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-02-25
Merge pull request #482 from proller/liquid
kwolekr
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
new adjustable finite liquid
proller
2013-02-24
Add seed parameter for default and L-system trees
RealBadAngel
2013-02-10
Dont remove grass under unloaded blocks
PilzAdam
2013-01-04
Fixed content_abm aliases
dannydark
2013-01-02
Change the nodenames for dirt -> grass and sapling -> tree abms to match the ...
PilzAdam
2012-12-30
L-System treegen
RealBadAngel
2012-07-27
Experimental-ish rollback functionality
Perttu Ahola
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-03-10
Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2011-11-29
Modify builtin ABMs to have lower interval and higher trigger non-chance
Perttu Ahola
2011-11-29
Replace old active block random node modifying things with actual ActiveBlock...
Perttu Ahola