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connection.cpp
Age
Commit message (
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Author
2012-03-11
Proper handling of failing to bind server socket
Perttu Ahola
2012-03-11
Increase Peer max_packets_per_second (hopefully doesn't break anything)
Perttu Ahola
2012-01-12
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2011-11-07
Make Connection::Receive return the data via a SharedBuffer reference, so the...
Kahrl
2011-10-30
Attempt a workaround to the network layer segfault
Perttu Ahola
2011-10-21
Make it to compile on MSVC2010
0.3.dev-20111021
Perttu Ahola
2011-10-21
Some tuning in m_max_packets_per_second algorithm
Perttu Ahola
2011-10-20
Improve Connection with threading and some kind of congestion control
Perttu Ahola
2011-10-18
Better handling of SendFailedException in Connection
Perttu Ahola
2011-10-17
Catch SendFailedException when replying back in Connection::Receive()
Perttu Ahola
2011-09-06
Make Connection::Send cancel silently if peer doesn't exist.
Perttu Ahola
2011-05-21
Cleaned networking code a bit (had this one on the to-do list for like 4 mont...
Perttu Ahola
2011-01-23
OMG! Main Menu!
Perttu Ahola
2011-01-15
Players are left on server while server is running. No passwords yet.
Perttu Ahola
2010-12-25
tinkering around
Perttu Ahola
2010-12-24
disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-19
day/night working client side
Perttu Ahola
2010-11-29
license stuff
Perttu Ahola
2010-11-27
Initial files
Perttu Ahola