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clientobject.h
Age
Commit message (
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Author
2018-11-28
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-08-05
Prevent objects from colliding with own child attachments (#7610)
SmallJoker
2017-08-17
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-07-07
Expose getPointedThing to Lua
Dániel Juhász
2017-07-02
Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)
Loïc Blot
2017-06-19
Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (...
Loïc Blot
2017-06-04
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-05-20
Various code cleanup & little performance improvement on HTTP download (#5772)
Loïc Blot
2017-01-11
Performance fix + SAO factorization
Rogier
2017-01-09
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2016-11-18
Particles: Make attached particle spawners respect the parent's yaw
orwell96
2016-10-06
Use more unordered_maps to improve performance in c++11 builds
Loic Blot
2016-02-11
v2d & aabbox3d<f32> & sky cleanups
nerzhul
2015-07-23
Fix issues with light of attached CAOs
RealBadAngel
2015-02-17
SAO: re-add old ActiveObjectTypes for a future migration layer
Loic Blot
2014-11-08
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-07-06
Fix warnings reported by clang
sfan5
2014-04-15
Fix all warnings reported by clang
Sfan5
2014-03-04
Fix rendering glitches when far from the center of the map
Novatux
2013-07-20
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-03-11
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2012-11-25
A bunch of fixes
MirceaKitsune
2012-11-25
Send animations, bone overrides and attachments in entity initialization. Cli...
MirceaKitsune
2012-11-25
Fix some remaining issues with attachments, now they work. Tested with object...
MirceaKitsune
2012-06-17
Optimize headers
Perttu Ahola
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-03-10
ClientActiveObject::debugInfoText()
Perttu Ahola
2012-03-10
Damage groups WIP
Perttu Ahola
2011-12-01
Player-is-SAO WIP
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-10-15
Improve mobv2
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-04-21
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-10
implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
new object system
Perttu Ahola
2011-04-08
Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-03
Removed lua stuff
Perttu Ahola
2011-02-21
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola