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clientobject.cpp
Age
Commit message (
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Author
2011-12-01
Player-is-SAO WIP
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
2011-07-16
Attempt to fix a problem with the factory mappings of objects residing in dif...
Perttu Ahola
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-05-21
All textures are are now searched first from the directory specified by the t...
Perttu Ahola
2011-04-25
Set oerkki1 to not be drawn in completely dark
Perttu Ahola
2011-04-24
updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-21
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-11
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-10
implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
new object system
Perttu Ahola
2011-04-08
Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-03
Removed lua stuff
Perttu Ahola
2011-02-23
updated scripting api a bit
Perttu Ahola
2011-02-23
mainly work on object scripting api
Perttu Ahola
2011-02-21
some tidying
Perttu Ahola
2011-02-21
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola