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AgeCommit message (Expand)Author
2020-06-09Fix player-to-object attachment teleport bug (#10008)hecktest
2020-06-09TouchScreenGUI: fix some bugs, cleanupMoNTE48
2020-06-07Reset touching_ground when in free_movesfan5
2020-06-07Recalculate mesh normals for CAOs (#10000)Danila Shutov
2020-06-07GenericCAO: Fix glow not working since a08d18aSmallJoker
2020-06-06Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy
2020-06-05Fix HUD scaling (#9721)Maksim
2020-06-04Move shared parameters sending to UnitSAO (#9968)SmallJoker
2020-06-01ContentCAO: Update light of all attached entities (#9975)SmallJoker
2020-06-01imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross
2020-05-29Clean up CAO nametag handling and remove deprecated AO_CMDsfan5
2020-05-29content_cao: Do not expire visuals when not necessarysfan5
2020-05-29Add disable_jump check for the player's feetMoNTE48
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan5
2020-05-25Silence GCC warning in mapblock_meshSmallJoker
2020-05-24Add chat_font_size setting (#9736)SmallJoker
2020-05-24Fix two bugs in content_caosfan5
2020-05-23Implement spawning particles with node texture appearancesfan5
2020-05-23Modernize include guards and add missing ones (#9898)Awkor
2020-05-22Cleanup of particle & particlespawner structures and code (#9893)sfan5
2020-05-20Cache liquid alternative IDs (#8053)Vitaliy
2020-05-20Stop wasting memory on identical textures when texture filtering is disabledsfan5
2020-05-19Add ability to scale HUD text (#9814)LoneWolfHT
2020-05-17content_mapblock: Move static initialization out of functionssfan5
2020-05-17Client: Add sum and average to packetcountersfan5
2020-05-16Make automatic_rotate relative, allow setting rotation (#8468)ANAND
2020-05-14CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan5
2020-05-14Add chat_log_level setting (#9223)SmallJoker
2020-05-11Damage texture modifier (#9833)Lars Müller
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
2020-05-09Color gradient for default and 'regular' type sky (#9502)TheTermos
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-05-06Get rid of non-ascii characters in the debug display code (#8821)Jozef Behran
2020-05-05Fix broken client if openal cannot be opened (#9804)Loïc Blot
2020-05-05Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker
2020-05-02set_fov: Add support for time-based transitions (#9705)ANAND
2020-04-26Fix UpdateBonePosition() breaking animations (#9577)theviper121
2020-04-25mapblock_mesh: Optimize a few things (#9713)sfan5
2020-04-25Ensure game is shutdown if server throws exception (#9742)Paul Ouellette
2020-04-25Add server side translations capability (#9733)EvidenceB Kidscode
2020-04-23Camera: Fix shootline line offsets II (#9730)SmallJoker
2020-04-22Android: add OpenGL ES 2 support (#9715)Maksim
2020-04-19Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537)Danila Shutov
2020-04-16Camera: Fix shooting line offsets (#9681)SmallJoker
2020-04-14Refactor texture overrides and add new features (#9600)Hugues Ross
2020-04-13Remove sound menu and show proper msgs if sound is off (#9069)Wuzzy
2020-04-12Play 'player_jump' when player jumps (#9373)Wuzzy
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2020-04-11Formspecs: Add state-selection to style elements (#9378)Hugues Ross
2020-04-11Implement DPI scaling for Windows (#9586)sfan5