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AgeCommit message (Expand)Author
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-23Minor profiler fixes.Lars
2020-12-19Fix some more joystick issues (#10624)Markus
2020-12-19Cleanup shader generation code (#10663)Vitaliy
2020-12-14Semi-transparent background for nametags (#10152)Zughy
2020-12-05Implement mapblock camera offset correctly (#10702)hecks
2020-11-29Input: Fix on_rightclick called when placing into airSmallJoker
2020-11-26Return star color calculation to what it previously wassfan5
2020-11-26Fix stylenumzero
2020-11-26Provide fallback star color for GLES 2 with MT shaders disablednumzero
2020-11-26Sky: support GLES2numzero
2020-11-26Allow missing shadersnumzero
2020-11-26Replace TriangleFan as poorly supportednumzero
2020-11-26Reuse seed when updating starsnumzero
2020-11-26Store stars in a single static mesh buffernumzero
2020-11-26Don't evaluate things many timesnumzero
2020-11-26Batch cloud drawingnumzero
2020-11-25Fix camera panning glitches (partially revert 10489.)Lars
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo
2020-11-12Fix player sprite visibility in first personsfan5
2020-11-12Fix overloaded virtual warnings with get/setAttachment()sfan5
2020-11-12Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker
2020-11-09Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch
2020-11-08ContentCAO: Fix segfault when minimap is disabledSmallJoker
2020-11-05Fix integer-string conversion for shaderssfan5
2020-11-04Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...Lars Müller
2020-10-29Player physics: Ensure larger dtime simulation steps (#10563)Lars Müller
2020-10-29Show RTT in ms with 2 digits of precision (#10573)Oblomov
2020-10-25Shaders for Android (GLES 2) (#10506)Vitaliy
2020-10-21Fix Media... 0% on loading screen (#9478)Maksim
2020-10-20Fix show_on_minimap default value for local playersfan5
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-19Minor clientmap improvements.Lars
2020-10-17Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-13Avoid drawing invisible blocks on the client.Lars
2020-10-06-Wmem-access only called when GCC > 7 (#10453)Zughy
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-04Fix short 180 degree rotation when using set_bone_position (#10405)Lars Müller
2020-10-03Reduce the FPS when the window is unfocused (#8837)HybridDog
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-09-24Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417)Paramat
2020-09-23Replace MyEventReceiver KeyList with std::unordered_set (#10419)Vincent Robinson
2020-09-22Fix chat/infotext overlap if many chat lines (#10399)Wuzzy
2020-09-16Clean up server-side translations, remove global variable (#10075)rubenwardy
2020-09-14Remove "generate normal maps" feature (#10313)hecks
2020-09-09Darwin platform build fix (#10376)David CARLIER
2020-09-04Scale inventory image for scaled allfaces nodes (#10225)Wuzzy