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Age
Commit message (
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Author
2021-11-19
Fix local digging animation (#11772)
savilli
2021-11-01
Localize error messages in mainmenu (#11495)
Riceball LEE
2021-10-31
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
Add joystick layout for DragonRise GameCube controller (#11467)
Isabelle COWAN-BERGMAN
2021-10-25
Limit stepheight smoothing to the stepheight and stop smoothing during jumps ...
Jude Melton-Houghton
2021-10-20
Fix view bobbing not resetting when resting
Lars Müller
2021-10-20
Add no_texture.png as fallback for unspecified textures
Wuzzy
2021-10-15
Fix compiling on Windows with Visual Studio
LoneWolfHT
2021-10-13
Add embedded PNG texture modifier (#11498)
hecks
2021-10-12
Remove a few unused functions reported by callcatcher (#11658)
SmallJoker
2021-10-05
Reduce shadow jitter (#11668)
lhofhansl
2021-10-01
Improvements to colored shadows (#11516)
x2048
2021-10-01
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-09-27
Order drawlist by distance to the camera when rendering (#11651)
x2048
2021-09-27
Various code improvements
SmallJoker
2021-09-26
Touch UI support for desktop builds (#10729)
TheBrokenRail
2021-09-22
Fix "Could not create ITexture, texture needs to have a non-empty name" warning
sfan5
2021-09-19
Fix client-side performance of chat UI (#11612)
DS
2021-09-19
Fix HUD multiline text alignment (#10795)
Lars Müller
2021-09-19
Fix trivial typos
sfan5
2021-09-17
Fix GLES2 discard behaviour (texture transparency)
sfan5
2021-09-15
Readd TGA to the list of valid texture formats. (#11598)
ROllerozxa
2021-09-11
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-10
Clean up/improve some scriptapi error handling code
sfan5
2021-09-09
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-05
Fix movement in random_input mode (#11592)
NeroBurner
2021-08-27
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-23
Fix 6th line of infotext being cut off in half (#11456)
Wuzzy
2021-08-21
Show status message when changing block bounds (#11556)
Wuzzy
2021-08-19
Fix scaled world-aligned textures being aligned inconsistently for non-normal...
Wuzzy
2021-08-19
Add fwgettext util function
rubenwardy
2021-08-17
Fix inconsistent integer comparison warnings
SmallJoker
2021-08-16
Start sprite animation at the beginning (#11509)
Lean Rada
2021-08-16
Cap iterations of imageCleanTransparent sanely
sfan5
2021-08-12
Fix segfault caused by shadow map on exit
SmallJoker
2021-08-12
Move updating shadows outside of RenderingCore::drawAll. (#11491)
x2048
2021-08-03
OpenAL: Free buffers on quit
SmallJoker
2021-07-31
Mods: Combine mod loading checks and deprection logging (#11503)
SmallJoker
2021-07-29
Remove unsupported extensions from list in tile.cpp
hecktest
2021-07-27
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-07-25
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-07-22
Remove unused ITextSceneNode header (#11476)
hecks
2021-07-21
Remove unused header includes
hecks
2021-07-17
CSM: Do not index files within hidden directories
SmallJoker
2021-07-15
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
2021-07-12
Fix revoke debug privs not reliably turn off stuff (#11409)
Wuzzy
2021-07-12
Fix build on Ubuntu 16.04 and macOS
sfan5
2021-07-11
Avoid draw list and shadow map update in the same frame to reduce dtime jitte...
x2048
2021-07-11
Improve shadow rendering with non-default camera FOV (#11385)
x2048
2021-07-11
Refactor video driver name retrieval (#11413)
hecks
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