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AgeCommit message (Expand)Author
2020-11-12Fix player sprite visibility in first personsfan5
2020-11-12Fix overloaded virtual warnings with get/setAttachment()sfan5
2020-11-12Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker
2020-11-09Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch
2020-11-08ContentCAO: Fix segfault when minimap is disabledSmallJoker
2020-11-05Fix integer-string conversion for shaderssfan5
2020-11-04Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...Lars Müller
2020-10-29Player physics: Ensure larger dtime simulation steps (#10563)Lars Müller
2020-10-29Show RTT in ms with 2 digits of precision (#10573)Oblomov
2020-10-25Shaders for Android (GLES 2) (#10506)Vitaliy
2020-10-21Fix Media... 0% on loading screen (#9478)Maksim
2020-10-20Fix show_on_minimap default value for local playersfan5
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-19Minor clientmap improvements.Lars
2020-10-17Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-13Avoid drawing invisible blocks on the client.Lars
2020-10-06-Wmem-access only called when GCC > 7 (#10453)Zughy
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-04Fix short 180 degree rotation when using set_bone_position (#10405)Lars Müller
2020-10-03Reduce the FPS when the window is unfocused (#8837)HybridDog
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-09-24Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417)Paramat
2020-09-23Replace MyEventReceiver KeyList with std::unordered_set (#10419)Vincent Robinson
2020-09-22Fix chat/infotext overlap if many chat lines (#10399)Wuzzy
2020-09-16Clean up server-side translations, remove global variable (#10075)rubenwardy
2020-09-14Remove "generate normal maps" feature (#10313)hecks
2020-09-09Darwin platform build fix (#10376)David CARLIER
2020-09-04Scale inventory image for scaled allfaces nodes (#10225)Wuzzy
2020-08-29Add compass HUD element (#9312)EvidenceB
2020-08-29Make bgcolor tint button background images (#9818)Hugues Ross
2020-08-25shaders: Fix transparency on GC7000L (#10036)mntmn
2020-08-24Properly handle mod-errors in on_shutdownDesour
2020-08-23Fix MSVC compiler warnings (#10197)adrido
2020-08-19Clean up sound_fade (#10119)hecks
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-08-01Fix GCC class-memaccess warnings (#10239)Paul Ouellette
2020-07-30content_cao: Support texture animation for upright_sprite (#10020)sfan5
2020-07-29Allow starting local server using --go again (#10229)SmallJoker
2020-07-29Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...Lars Müller
2020-07-29Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo
2020-07-27Play place_failed sound if occupied or cannot attach (#9486)Wuzzy
2020-07-23Improve default inventory+wield images of node drawtypes (#9299)Wuzzy
2020-07-14Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT
2020-07-14Cleanup ClientLauncher structure (#10160)SmallJoker
2020-07-12Add FormSpec font styling options (#9763)v-rob
2020-07-10Bump animation frame count from u8 to u16 (#10054)Lars Müller
2020-07-10Remove std::shared_ptr use in TileLayer (#10090)sfan5