| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-10-04 | Use legacy call when rendering to a single texture | x2048 | |
| Fixes depth buffer in when undersampling > 1 | |||
| 2022-09-29 | Bloom (#12791) | x2048 | |
| Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings. | |||
| 2022-09-06 | Implement rendering pipeline and post-processing (#12465) | x2048 | |
| Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com> | |||
