Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-23 | Clear exposure compensation state textures on creation (#13151) | x2048 | |
2023-01-06 | Add dynamic exposure correction (#12959) | x2048 | |
* Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod | |||
2022-10-04 | Use legacy call when rendering to a single texture | x2048 | |
Fixes depth buffer in when undersampling > 1 | |||
2022-09-29 | Bloom (#12791) | x2048 | |
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings. | |||
2022-09-06 | Implement rendering pipeline and post-processing (#12465) | x2048 | |
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com> |