index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
client
/
content_mapblock.cpp
Age
Commit message (
Expand
)
Author
2022-07-19
Offset cuboid origin after scaling the cuboid. (#12558)
x2048
2022-05-04
Avoid rendering invisible faces of simple nodeboxes (#12262)
x2048
2022-04-24
Fix worldaligned textures
Giuseppe Bilotta
2022-04-02
Add depth sorting for node faces (#11696)
x2048
2021-07-15
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
2021-05-03
fix: some code tidy about includes & irr namespaces
Loic Blot
2021-05-03
refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
Loic Blot
2021-03-30
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-01-21
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
Wuzzy
2020-09-24
Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417)
Paramat
2020-07-23
Improve default inventory+wield images of node drawtypes (#9299)
Wuzzy
2020-06-10
Fix build error on Ubuntu 16.04
sfan5
2020-06-06
Restore visual_scale support for nodeboxes (and allfaces) (#9906)
Vitaliy
2020-05-20
Cache liquid alternative IDs (#8053)
Vitaliy
2020-05-17
content_mapblock: Move static initialization out of functions
sfan5
2020-04-02
Fix texture distortion for flowing liquids (#9561)
Elias Åström
2020-01-20
Resized torchlike sprite now attaches to surface (#9303)
Wuzzy
2018-11-28
Move client-specific files to 'src/client' (#7902)
Quentin Bazin