aboutsummaryrefslogtreecommitdiff
path: root/src/client/client.h
AgeCommit message (Expand)Author
2022-07-23Dual WieldingElias Fleckenstein
2022-07-09Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker
2022-06-05Add register dialog to separate login/register (#12185)rubenwardy
2022-04-30Deal with compiler warningssfan5
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-01-27Automatically migrate client mod storage (#11960)Jude Melton-Houghton
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton
2021-12-28Restore GCC 5 compatibility (#11778)JosiahWI
2021-09-27Various code improvementsSmallJoker
2021-09-19Fix trivial typossfan5
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-05-06fix: extractZipFile is not part of Client but more generic.Loic Blot
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot
2021-05-03refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot
2021-05-03refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot
2021-02-26Fix hud_change and hud_remove after hud_add (#10997)savilli
2021-01-22Remove dead code (#10845)rubenwardy
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-06-13Server pushing media at runtime (#9961)sfan5
2020-05-17Client: Add sum and average to packetcountersfan5
2020-04-08Overall improvements to log messages (#9598)sfan5
2020-03-05set_sky improvements, set_sun, set_moon and set_starsJordach
2020-02-16Basic model shading (#9374)Danila Shutov
2020-02-01Improve core.sound_play with ephemeral sounds and player exclusionsfan5
2019-11-25Improve client-side packet receivingsfan5
2019-11-11[CSM] Implement minetest.get_csm_restrictions()sfan5
2019-11-11[CSM] Expose more env functionssfan5
2019-11-11Refactor CSM restriction code a bitsfan5
2019-11-09Be lenient with extra slashes for CSM pathssfan5
2019-11-09Load client mods into memory before execution.sfan5
2019-09-19Add support for per-player FOV overrides and multipliersAnand S
2019-09-14client.h: Add missing const'sANAND
2019-09-14Send ActiveObjects once right after Init2ANAND
2019-09-14Load CSM environment after the restrictions are knownSmallJoker
2019-08-24Inventory: Send dirty lists where appropriate (#8742)SmallJoker
2019-08-10Implement adding velocity to player from Luasfan5
2019-08-07Client::Interact: Use InteractAction enum instead of numeric constantsANAND
2019-08-07Unify wield item handling (#8677)SmallJoker
2019-08-07Optimize usage of TOSERVER_GOTBLOCKS packetsfan5
2019-03-01Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot
2019-02-26Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot
2019-02-26Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2018-12-04Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin