Age | Commit message (Expand) | Author |
---|---|---|
2020-09-09 | Darwin platform build fix (#10376) | David CARLIER |
2020-07-05 | Apply camera smoothing to 'air stepheight' (#10025) | Paramat |
2020-05-14 | CSM: Bugfixes to camera:get_pos() and camera:get_fov() | sfan5 |
2020-05-02 | set_fov: Add support for time-based transitions (#9705) | ANAND |
2020-04-19 | Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537) | Danila Shutov |
2020-04-16 | Camera: Fix shooting line offsets (#9681) | SmallJoker |
2020-03-28 | Ignore near_plane setting on non-Android platforms (#8749) | ANAND |
2020-03-08 | Improve arm physics (#9485) | Jean-Patrick Guerrero |
2019-12-07 | Attachments: Fix interpolation from (0,0,0) after detach | SmallJoker |
2019-09-19 | Add support for per-player FOV overrides and multipliers | Anand S |
2019-09-14 | Load CSM environment after the restrictions are known | SmallJoker |
2019-08-10 | Merge pull request #8776 from osjc/FixGetNode | Jozef Behran |
2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin |