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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
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stencil_shadows
wield_animation
lizzy's patches for luanti
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CMakeLists.txt
Age
Commit message (
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Author
2022-09-06
Implement rendering pipeline and post-processing (#12465)
x2048
2022-04-08
Spacing fixes
ShadowNinja
2021-06-06
Shadow mapping render pass (#11244)
Liso
2018-12-13
Add an activeobject manager to hold active objects (#7939)
Loïc Blot
2018-11-28
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-03-24
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-22
Update mesh collector and move it to a separate file (#6904)
Vitaliy
2018-01-20
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-05
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2017-10-31
Rewrite rendering engine (#6253)
Vitaliy
2017-06-26
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-05-13
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2016-06-03
Initial Gamepad support
est31
2016-05-31
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
Colored chat working as expected for both freetype and non-freetype builds. @...
TriBlade9
2015-03-27
Clean up and tweak build system
ShadowNinja
2015-03-05
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-02-21
Use proper CMakeLists.txt for network and client directories
Loic Blot