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AgeCommit message (Expand)Author
2017-08-24Network cleanup (#6302)Loïc Blot
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-08-16client.cpp: modernize codeLoic Blot
2017-07-18[CSM] Add flavour limits controlled by server (#5930)Loïc Blot
2017-07-16Chat protocol rewrite (#5117)Loïc Blot
2017-07-15Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot
2017-07-15CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy
2017-06-30Create a filesystem abstraction layer for CSM and only allow accessing files ...red-001
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot
2017-06-19Client::makeScreenshot: remove device paramLoic Blot
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-06-16C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot
2017-06-10C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot
2017-06-08Have the server send the player list to the client (#5924)red-001
2017-06-07[CSM] Add function to get player privileges (#5933)red-001
2017-06-06Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-05-21[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet
2017-05-20Various code cleanup & little performance improvement on HTTP download (#5772)Loïc Blot
2017-05-04Add function to get server info.red-001
2017-05-02Set sky API: Add bool for clouds in front of custom skyboxparamat
2017-05-03Sound API: Add fading soundsBrandon
2017-04-30Add clouds APIBen Deutsch
2017-04-29Client & ClientEnvirnment: don't create fake events (#5676)Loïc Blot
2017-04-29[CSM] add screenshot api lua (#5674)Vincent Glize
2017-04-26Fix #5655 (#5658)red-001
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-22Network:Remove old opcodes and fix documentation. (#5573)red-001
2017-04-19Fix various variables passed by copy instead of const ref (#5610)Loïc Blot
2017-04-17MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola
2017-04-01[CSM] Add function and chat command to disconnect from server. (#5487)red-001
2017-03-26Fix mismatch struct/class for GameUIFlagsLoic Blot
2017-03-26Add mesh generation delaynumber Zero
2017-03-19Refactor Game class (part 2) (#5422)Loïc Blot
2017-03-17[CSM] Fix minimap problems (#5405)Loïc Blot
2017-03-16[CSM] Add minimap API modifiers (#5399)Loïc Blot
2017-03-16Add ModStorageAPI to client side modding (#5396)Loïc Blot
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] Add `get_node` and `get_node_or_nil`red-001
2017-03-13[CSM] implement client side mod loading (#5123)Loïc Blot
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot
2017-03-13[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-001
2017-03-13[CSM] Client side moddingLoic Blot
2017-01-18Add particle animation, glowsfan5
2017-01-11Cleanup some header inclusions to improve compilation timesLoic Blot
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2017-01-08Move ClientEnvironment to dedicated cpp/header filesLoic Blot